CHICKENLICKEN
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Everything posted by CHICKENLICKEN
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GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
What do I do with the new script? As I wanted different loadout for Independent side too. Just thought I would see yours first. -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just for OPfor enemy! I'm using Ravage. OPfor raiders. thanks! -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I would appreciate that a lot. So: Uniform: "SE_Scavenger_Coat"; Vest: "SE_Armored_Eastern_Tactical_Vest_Black"; headgear: "SE_Ushanka"; Goggles: "SE_GP5"; Primary weapon: "CSW_M870"; Primary attachment: "CSW_M870_flashlight_normal"; :secondary "CUP_hgun_Makarov"; And with the equipment/ammo in the spoiler in the vest. -
spawner [Release] Vandeanson's Apocalypse - the Mod:
CHICKENLICKEN replied to Vandeanson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No worries, he did say it was already in the game though as Bis_Headmeat1 or somethiing like that. -
spawner [Release] Vandeanson's Apocalypse - the Mod:
CHICKENLICKEN replied to Vandeanson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No worries. Johnnyboy, any ideas? I've been trying to get this for ages. Happy to donate to the modder who creates it. Shouldn't be too hard for someone with skills, as Warfare Thai mod already has the feature sin, the creator just doesn't want to say what he did, I think because he changed Ryans Zds a lot with custom character skins etc. -
spawner [Release] Vandeanson's Apocalypse - the Mod:
CHICKENLICKEN replied to Vandeanson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Van Deanson, any idea how to add gib effects to zombies? like in warfare thai. he added them to Ryans Z so wondering id possible to Rvaage zombies. -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Still does not work. I put just one copy of SQF in misison folder - allunits.sqf Replaced code with the one you corrected above. Ran from SQF No change. -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks let me try that -
Any news on a zombie gore module? Ie gibbing? This feature is in warfare thai and it's freakin cool Would also be cool if zombies attacked vehicles, with minimal damage. As they kind of just stand there.
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I'm trying to use George Floros custom loadout script. I have no idea how it works. SO I want to use the classnames for a mod: however i'm testing it just using one pistol and other gear. however it's not working. I don;t understand what I am supposed to do or what I have typed wrong
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How do I use this script?
CHICKENLICKEN replied to CHICKENLICKEN's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Your scripts need better guides. They are far too complicated -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks. Sorry but It still didn't work. I have no clue. -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
still not working: here: is what I have: just a test: i want them to only use pistol. But they have everythingL -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oh? sorry, I thought version 2 was! No problem. SORRY I AM STUPID ! -
Multiplayer-Infinite loading screen and Spawning as Seagulls
CHICKENLICKEN replied to LeMageBC's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Try play around with the paramters in "multiplayer" also try deleting the playable characters and making new ones.- 3 replies
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- multiplayer
- script
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(and 4 more)
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GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i think i understand. SO i just delete all the classnames and put in the ones from the mod. will try tomorrow. tks -
GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I still don't understand how to use it. -
Great. I understand, no problem./ This stuff takes time,.What's the best way to donate?
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Its claled injured AI. directly on steam. SOmetimes it bugs though if you have AI as they will drag an enemy, heal them and kill them haha but still cool. It's real cool with ravage because sometimes the Zombies look dead, but when you get close they role over and attack you. Have you seen warfare thai zombies? They have a gibbing effect when shot and a sound effect when headshotting zombies. Apart from that the zombie portion sucks because it's very bugged. Any idea how to do that? Would be happy to donate to you to see. As I think Ravage is one of THE best mods for arma. I think this would be an awesome addition
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Try using injured Ai mod with ravage ! Zombi s will attack from supine like animals! and sometimes they drag injured ai soldiers to a corner , to finish them off ! Looks cool. where in Ryan’s zombies the injured mechanic doesn’t work as well?♿️
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Garrison building scripts was good I believe
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bomb = "Bo_GBU12_LGB" createVehicle (getpos "bombmrk"); I enter the above code into a vehicle init but it explodes straight away on mision start. I just want it to explode if it gets destroyed. I did it before but can't remember how?
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Thanks GC8 and Grumpy old man. will try that. Ps. I used : getpos this not bombmrk - made a mistake.
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GF Set Custom Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok no problem, thanks you!