CHICKENLICKEN
Member-
Content Count
194 -
Joined
-
Last visited
-
Medals
Everything posted by CHICKENLICKEN
-
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hmm not sure how to do it. I meant I want to have OPFOR and Independent seperate. So I want certain loadouts for all OPFOR and certain loadouts for all INDEPENDNET -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks I will try this -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks I will try. can I use the same for all independent units as well? -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks! So how to make loadouts apply to EAST side only? as this may be easier for now. Also can I put 3 loadouts in the folder? Thanks -
Anyone know the classnames for spawned ravage AI? Seems it;s different.
-
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sorry it is working! Ravage was spawning different units as OPFOR... hmm now to figure which ones -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
now i get this: -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks and I run it with this: if(typeof _this in GF_Exported_Loadouts_Riflemen) then {[_this] execVM format ["GF_Exported_Loadouts\Loadouts\Rifleman\%1.sqf", _Rifleman];}; ? -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Here is what i have in my rifleman part: -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I don't understand what you mean by that? I pasted my loadout. what else do I have to change? -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
This is my Sqf/ I have one folder in loadouts named Rifleman with loadout 1 and 2, containing the loadout. -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I did, I just didn't post it. I don;'t get an error message, script intilaises, but enemies on OPfor don't have the loadout -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Still doesn't work. I put the class names here: //________________ Certain Classnames option ________________ //________________ add the Classnames , that will change the loadout for the Certain Classnames option ________________ GF_Exported_Loadouts_Riflemen = [ "O_G_Soldier_A_F", "O_G_Soldier_AR_F", "O_G_medic_F", "O_G_engineer_F", "O_G_Soldier_exp_F", "O_G_Soldier_GL_F", "O_G_Soldier_M_F", "O_G_officer_F", "O_G_Soldier_LAT_F", "O_G_Soldier_LAT2_F", "O_G_Soldier_lite_F", "O_G_Soldier_F", "O_G_Soldier_unarmed_F", "O_G_Sharpshooter_F", "O_G_Soldier_SL_F", "O_G_Soldier_TL_F", "O_G_Survivor_F" Then added the rifleman loadouts 1 and 2 my loadouts. Am I missing something? -
I encountered an invincible Zombie earlier. Dunno if that's one of my mods.
-
spawner [Release] Vandeanson's Apocalypse - the Mod:
CHICKENLICKEN replied to Vandeanson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks it's working now! do i need to update JBOY dog manually? i think dogs still whimper. if not it's nothing major -
spawner [Release] Vandeanson's Apocalypse - the Mod:
CHICKENLICKEN replied to Vandeanson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
VD_Land_Blacklist_Area = [""]; VD_Coast_Blacklist_Area = [""]; Like that? Still makes an error? -
spawner [Release] Vandeanson's Apocalypse - the Mod:
CHICKENLICKEN replied to Vandeanson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hmmm what is this error? Didn't happen before. on chernarus redux- https://i.imgur.com/ZG63K8t.jpg -
Any news on Gibbing Zombies?
-
Thanks I found it under FIA.
-
How do I find the list of AI units spawned for Opfor and Indep in Ravage? I want to use GF script to change their loadout.
-
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
SO i name the folder as exactly the classname from the editor? I don;t understand how this works still. -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok thanks I will try. Does Ravage spawn certain units or is random from the whole side? -
GF Exported Loadouts Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
cool will try. how do I do seperate for East and Independent? -
GF Auto Random Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
This code seems to work. other doesn;t for me. IS there a way to get some units on the samesaide, say east, to spawn with only A primary weapon, some with only a secondary? Or impossible? -
GF Auto Random Loadout Script - Mod
CHICKENLICKEN replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks it works! some errors but ill try and fix. How can I make one for Independent side now?