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dr0nt_

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  1. dr0nt_

    GF Holster script - Mod

    So, If I need that AI is holstered all weapons? Next code does`nt work if AI has both primary and secondary weapon. This code work only when AI has a pistol. this action ["SWITCHWEAPON",this, this, -1]; waitUntil {currentWeapon this == "" or {primaryWeapon this == "" && handgunWeapon this == ""}};
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