Hello, I'm looking to creating a short stealth co-op mission where a group must attempt to quietly enter a base, assassinate 3 HVTs and steal intelligence.
Except I'm also trying to get a stealth trigger working, where once BLUFOR has been detected by Independent, the maintain stealth task should fail and create an evacuate task, however I can't get the Stealth trigger to work at all as I could be shot to hell by Syndikat soldiers and the task wouldn't appear.
Went as far as to cover the whole playing area with a large rectangular trigger area, but it still doesn't work. Anyone knows of any way around it?