ovialop
-
Content Count
6 -
Joined
-
Last visited
-
Medals
Posts posted by ovialop
-
-
hello,
i´d like to publish my first mission. i can bundle it, but then the publish fails. i did not found a thread in the forum with this topic. what did i wrong?
thank you
console:
ENGINE : Game successfully created.
INIT : Reload WB scripts
PROFILING : Reload WB scripts took: 78.027600 ms
DEFAULT : Using thumbnail cache directory: C:/Users/ipola/AppData/Local/Temp/Enfusion/Projects/ovialopmission1/thumbnails
PROFILING : Workbench startup took: 8683.463100 ms
BACKEND (E): Http Error apiCode="ResourceNotFoundError", message="Resource asset not found"
BACKEND (E): [RestApi] ID:[4] Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource asset not found"
BACKEND (E): Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource asset not found"
DEFAULT : Creating bundle...
RESOURCES : ResourceDB: saving cache (id=0 name=ovialopmission1 path=C:\Users\ipola\Documents\My Games\ArmaReforgerWorkbench\addons\ovialop mission 1/resourceDatabase.rdb)
RESOURCES : ResourceDB: cache successfully saved
RESOURCES : ResourceDB: saving cache (id=3 name=profile path=C:\Users\ipola\Documents\My Games\ArmaReforgerWorkbench\profile/resourceDatabase.rdb)
RESOURCES : ResourceDB: cache successfully saved
RESOURCES : Packaging project started.
DEFAULT : Compression level: 6
DEFAULT : key: 7b7a654246060a0d080a060f01525250
RESOURCES : Packaging done. Result: 1
RESOURCES : Gproj file copy successful
DEFAULT : Created PAK files:
RESOURCES : 1: C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/ovialopmission1.pak
RESOURCES : Packaging project successful
RESOURCES : ResourceDB: saving cache (id=0 name=ovialopmission1 path=C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/resourceDatabase.rdb)
RESOURCES : ResourceDB: cache successfully saved
DEFAULT : Computing MD5 @"C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/ovialopmission1.pak"
PROFILING : Computing MD5 took: 31.584400 ms
DEFAULT : Computing MD5 @"C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/addon.gproj"
PROFILING : Computing MD5 took: 4.448900 ms
DEFAULT : Computing MD5 @"C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/resourceDatabase.rdb"
PROFILING : Computing MD5 took: 6.437500 ms
DEFAULT : Computing MD5 @"C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/previewImage.edds"
PROFILING : Computing MD5 took: 4.977000 ms
DEFAULT : Computing MD5 @"C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/scenario_image_0.png"
PROFILING : Computing MD5 took: 6.250100 ms
RESOURCES : Saving manifest successful: C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/manifest.json
DEFAULT : Bundle successfully saved into: C:/Users/ipola/Documents/My Games/ArmaReforgerWorkbench/publish/ovialopmission1/
RESOURCES : Creating bundle successful
DEFAULT : Publishing bundle to Workshop...
DEFAULT : Validating bundle...
DEFAULT (E): Bundle does not meet format requirements
DEFAULT (E): Validating bundle failed. Aborting publish.
RESOURCES (E): Publishing failed -
wrong part of the forum...
-
hello,
i think i have the same problem. if i write my public ip in the GameHostRegisterBindAdress, then the ping is ok and my friends can join, but i can not. not with the pc and not with the xbox.
if i leave it empty the ping is 999+ and i can join, but my friends can not.
how can i see if i am behind a NAT firewall?
how do i do this correctly?
sorry for noob question & bad english.
-
This works great and it is a good simple example to customize (for noobs like me :D) Thank you very much pierremgi!
-
Hello there :),
how can i include a waypoint or a "side-marker" which i set during the mission in a script please? I'd like to send my group to a waypoint i choose after mission start and send another group to the same point over a script/trigger. I tried to "find" the waypoint with "waypoints group" but only waypoints set in the editor are shown like this i guess. How can i do this?
Sorry for bad english and thank you very much :)
- 1
DEFAULT (E): Bundle does not meet format requirements
in Arma Reforger - Workbench
Posted
solved.
the project preview picture need to be a .png (or another format which i dont remember) file and the pictures in the config .edds. and the summary, description, tags etc. must be filled with text.