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CodyNagle1

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Everything posted by CodyNagle1

  1. 1. Copy `\plank` directory into the mission directory 2. Put line `#include "plank\plank.h"` in `description.ext` 3. Put line `call compile preprocessFileLineNumbers "plank\plank_init.sqf";` in `init.sqf` 4. To add fortifications to a unit use `[_unit, [<number of 1. fort>, <number of 2. fort>, ..., <number of n. fort>]] call plank_api_fnc_forceAddFortifications`. For example: `[player, [2, 1, 2, 2, 0, 2, 0, 0]] call plank_api_fnc_forceAddFortifications;` i understand this first part lol
  2. how do i use this ? this seems perfect for my mission i want to make.
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