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Posts posted by Homesick

  1. On 5/20/2019 at 11:37 AM, V3N0Mcz said:


    I have Arma3 Unit (3.SKSS). I wanna add some new players but arma units shows message that we have reached maximum count of members (29). How can I expand maximum count of members pls? 🤠


    Can you link me to your Arma 3 Units page?

    • Like 1


    FROM: High Command

    TO: Arma 3 Users

    INFO: Creator DLC, Global Mobilization, 1.92 Update




    We've got a pretty stacked SITREP for you today, in which we'll discuss Arma 3 Creator DLC, take a brief look at its first entry: Global Mobilization - Cold War Germany, and talk about Arma 3's upcoming 1.92 update.


    Full SITREP

    • Like 5
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  3. This thread has been locked temporarily.


    Unfortunately we cannot control what people do outside of these forums. However, on these forums you must follow this rule, if a person/team post a thread to share an addon/mod using content from someone else without permission, and we receive a complaint, the mod thread will be closed until the issue is resolved.


    • Like 3
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  4. 46 minutes ago, brightcandle said:

    How does this work from a dedicated server perspective. A few particular questions but a general idea of how this behaves DLC like or mod like:


    1) How does the paid DLC get added to the server? Is it just there in a reduced data form or do we need to add something?

    2) If playing non paid DLC terrain and content can players still join and play on the server?


    I am trying to work out the logistics and whether to run this we need a dedicated server specifically for the mod as not the entire community will be buying this and given that the last thing I want to do is break the primary game if it is handled more like a required mod on client and server rather than existing DLC where clients and servers can differ and still see content used by those that own it, being mostly excluded from the Tanoa terrain itself.


    Just wanted to check that despite this being an external parties content that BI will now be indemnifying and ensuring the DLC works despite future updates of the game. This has always been an issue with paid DLC and I wanted to make sure that such terms where in place so purchasers don't end up finding the content doesn't work in some way in the future due to game updates with no recourse.


    1. This will be added to our FAQ page and there is indeed a reduced dataset for Creator DLC. For clarity and manageable install sizes it will be in a seperate server branch; To be clear you do not need to purchase Creator DLC to host a server.

    2/3. I'm going to investigate how this will work and get back on that later. 

    38 minutes ago, Cloby said:

    @Homesick Are these Creator DLCs simply to extend the life of ArmA 3 or is it something more permanent in terms of the ArmA series?

    We're not able to predict how things will work in the future, but right now Creator DLC is something that's specific Arma 3. We currently have no existing plans beyond Arma 3. 

    • Thanks 2

  5. 21 minutes ago, ChazaB218 said:


    Please can you explain the following -

    "While we realize that opinions on this will vary, we don't consider Arma 3 Creator DLC to be paid mods. We believe that these DLC packs would not have otherwise existed or be possible as mods of similar quality and scope. It's also important to note that Creator DLC will never replace something that what was available for free."

    Given that the BI forum page for this "not a paid" mod has been up since October 2017 which had an almost identical scope....

    Also, to say that these DLC packs could not of existed or be possible as mods is insulting to the many high quality mods that the community has made over the years such as IFA, RHS or other non asset ones such as ACE.

    Essentially what Dedmen said, the content was never available for free. 


    12 minutes ago, Dedmen said:

    Another question for @Homesick

    It's pretty clear that one cannot join if the server runs the DLC Terrain. But what about DLC Weapons/Uniforms and such.
    Let's say I don't own the DLC and am on the server with a guy who has it loaded. The guy takes a DLC gun/uniform from Arsenal. I don't have the content downloaded so what happens?
    1. He will just be invisible.

    2. He will not even be able to take DLC content out of Arsenal if not all player have the DLC loaded.

    3. Every player who doesn't own it will be kicked immediately.

    As I mentioned previously if you haven't purchased the Creator DLC you will be unable to load it. Creator DLC is an optional DLC which needs to be ticked on in the Arma 3 Launcher (just like you do with mods). If you try to join a server that runs Global Mobilization the server browser will tell you that you can't join due to missing content.


    10 minutes ago, POLPOX said:

    When there're like 3-4 Third-Party DLC... AKA Creator DLC, will bundle that contains Creator DLCs with cheaper price available or not? Currently I'm planning to buy Global Mobilization - Cold War Germany anyways.

    I currently don't have any information regarding this subject. 

    • Like 1

  6. 3 minutes ago, Bosenator said:

    Will there be considerations to change that approach in the future? As of the moment, that sadly makes it unviable for many communities, or at the very least splits them on events, which is a shame.

    We do realize that this is a limitation, but currently there's no real way around it. 

  7. 8 minutes ago, GordonWeedman said:

    So Creator DLC will be optional to install. Does that mean you can download it without owning it and you just get the usual thing where you can see but not use stuff? Because otherwise it'll just be a mess for communities.

    We've implemented a DLC tab on the Arma 3 launcher. Unless the Creator DLC is ticked in this tab, it will not be loaded in-game. You are also unable to download the Creator DLC without owning it. 

  8. We're pleased to announce Arma 3 Creator DLC. A while ago we invited external developers to send us their pitch for new third-party premium DLC content for Arma 3. We've now signed contracts with several external developers and the development is in full progress. While we wait for these Creator DLC's you are free to use this thread for any questions, suggestions, or concerns regarding this project. 

    We'd also suggest you to read our frequently asked questions page. 

    • Like 6
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  9. On 4/7/2019 at 2:06 AM, hu_to0503 said:

    I participate in TRIserver in Japan.
    ARMA3 disappears recently due to an error recently.
    The error message says "Too many virtual memory blocks requested"
    We never use a lot of memory.
    It worked fine before the 1.91 update came.
    More than 100 players always come to TRIserver to play, but this can not be played comfortably.
    We still love ARMA3 and want to play games happily.
    I would like an urgent response.


    Hello, Hu_to0503. Is there any chance you could submit a ticket on feedback.bistudio.com and submit the information listed in these links: 

    When you have submitted the ticket with all the relevant information (dumps, enviroment etc.) please direct message me and I'll forward it to our development team. 

    Thank you!



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