Ok, another question and it's kind of related..
So in my mission I require the player to have different states, I would like each state to have a name, I tried creating an array for this but it never works..
_uniform = ["hostile","unfriendly","friendly1","friendly2","friendly3","friendly4"];
_uniform select 0;
I thought this would set 6 different states and select the first.
To check what state the player is in I had this code to find out what state they were in..
if (_uniform=="unfriendly") then {
This never works, what am I doing wrong here?