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Posts posted by Wetzer

  1. I would love to use old terrains like:

    Tilos: Greek Island ( Beta )






    but the SkyBox is broken because it was not updated after the SkyBox-Update/graphical update.


    It would be great to have a mod that would loaded beside these terrains and fix this issue by pointing to the new SkyBox/Terrain Parent.

  2. Hi,

    a few things I've noticed about Resistance so far:

    * German Translation: "Zapfenstreich" can be better translated as "Ausgangssperre". (occurs on the announcement during the invasion). "Ausgangssperre" is used to tell civillians that they cannot go out at a cirtain time (litterally translated to "Exit-Barrier"). "Zapfenstreich" ("military tattoo") is used as a signal for the own soldiers to signal them the end of their "time to stay outside of the quartier".
    * When the truck stops in front of Troska's house, in the next cut scene it is still rolling and then stops even though the soldiers have already got out.
    * When the mission starts where you run to the shotgun behind the house, the beginning of the mission is a direct "cut" to the previous cutscene (no significant time has passed). But it comes at the beginning of the mission "The next morning" (In german: "Am nächsten Morgen"). That would fit more with the previous cutscene (when the resistance guys arrive viktors house).

    • Like 1

  3. Hi
    searching for a mod that unit is called "SEBSeal". The unit is a seal unit in tigerstripe camo.
    The Mission is from 11.03.02. So the mod has to be dated earlier than that. I tried "sealaddon.zip", a "Release Demo By Ebud" (dated 25.09.01) but unit in this mod is called "Seal". In SEBNamPack the units starts with "SEBNam..." so this doesn't match.

  4. On 6/10/2021 at 12:27 AM, jerryhopper said:



    -  Download & unpack the zipfile.

    -  open a commandprompt, and navigate to the folder where you unpacked the zip.

    -  type : bidentify.exe -d "D:\directoryToScan"


    Hi Jerry,

    after some fiddling around i managed to use your Tool. There are some missing commands in your "Usage":

    please correct here and on Github(in the release notes) into:


    bidentify.exe scan -d "D:\directoryToScan"



  5. Hi,

    i see CTDs if i try to place sea mines (trough Editor with Editorupdate) and then to start preview. This is also in missions with sea mines. I use 2.01/1.99. Is this a known problem?




    Edit: I reinstalled 1.99 and now it worked.

  6. On 11/22/2021 at 4:47 PM, SorcererTheCrusader said:



    Video link o the mod:


    I'm on a cruzade to find which mod is this. i've tried alot of them, still no result. I want this M1A2 particular skin, cant find anywhere.

    Its not @ETON85plus, that has the same skin, but not in game, only in the editor, also, in @ETON85plus, that tank is only named M1 Abrams, not M1A2, and dont have coaxial and the same UI.


    Anyway, anyone know which mod he is using?


    It looks like

    "M1A2 SEP Pack" Version 2.0

    The texture was changed in following releases (less bright/contrast, less worned).


    To play version 2.0 you also need:

    * JAM 2 (I tested JAM3 fixed 6. It seems also work)

    * CBT APC Crew (tested with Version 1)


    I recommend to use the later versions (3.1) because of the bug fixes for multiplayer.

    • Like 1

  7. Hi,


    i tried some AI driven konvois on Fapovo 1.8. It seems that the bridge on 071/071 is not recognized as a valid road. AI won't cross (tested with vanilla Hunter GMG/HEMTT).

    Also HEMTT makes some weird maneuver on entering these simple wooden bridges: HEMTT stops and makes some turns back and forward, then drives over bridge(sometimes it fell into the river). I tested HEMTT on tanoa (seemes the same bridge?) but there's all ok.


    PS: I miss the ruin with litte bridge since last update... 😉