hello everyone~~
i have a question About config Weapon Linked Items. I class a automatic rifle but I can't let my unit take it.
This is my coding
1.weapons
class CfgWeapons
{
class rhs_weap_m4a1_blockII_KAC_d;
class rhs_weap_m4a1_blockII_KAC_d_ACOGforPGA: rhs_weap_m4a1_blockII_KAC_d
{
scope=1;
scopeCurator=1;
class linkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
itom="rhsusf_acc_ACOG_d";
};
class LinkedItemsMuzzle
{
slot="MuzzleSlot";
item="rhsusf_acc_grip2_tan";
};
};
};
};
2.unit
class PGA_Squadleader: BLK_OCP_R_soldier_F
{
side=2;
faction="PGA_FACTION";
vehicleclass="PGA_Unit";
scope=2;
displayName="PGA_Squadleader";
nakedUniform="U_BasicBody";
uniformClass="PGA_Squadleader";
weapons[]=
{
"rhs_weap_m4a1_blockII_KAC_d_ACOGforPGA",
"RH_g19t",
"Throw",
"Put"
};
respawnWeapons[]=
{
"rhs_weap_m4a1_blockII_KAC_d_ACOGforPGA",
"RH_g19t",
"Throw",
"Put"
};
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If you know where I am wrong.
please tell me.
thank you very much.