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Everything posted by ANZACSAS Steven
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ANZACSAS SP/MP Helicopter Transport Missions
ANZACSAS Steven replied to ANZACSAS Steven's topic in ARMA 3 - USER MISSIONS
Altis , Stratis, Tanoa and Malden versions available.- 15 replies
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- helicopter
- singleplayer
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Virtual Vehicle Spawner (VVS)
ANZACSAS Steven replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
I am using the vvs suite on a dedicated server and have modified the spawnvehicle script so that it reads "h1 = _className createVehicle _position;" . My issue is if i spawn/create a vehicle the newly created vehicle does'nt activate my trigger that uses "h1 in thisList or h2 in thisList;" as the condition. The vehicle that starts the mission does all this perfectly but not the newly created vehicle. The newly created vehicle is being renamed as i have "gunner1 moveingunner h1" in use successfully. The trigger just wont activate for some reason.This is on dedicated server.Singleplayer and host myself MP works fine. Any ideas? Thanks. Edit - Solved- Had to add " publicvariable "h1"; " in the line directly below/after " "h1 = _className createVehicle _position;" " so looks like this - h1 = _className createVehicle _position;" "publicvariable "h1"; Thanks to @artemoz and @Lou Montana on Discord. -
crash [Solved] Steam authentication failed
ANZACSAS Steven replied to Catriix's topic in ARMA 3 - TROUBLESHOOTING
Had this issue again and had to sort out the steamappID issue and that solved it for me.- 7 replies
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- authentication
- steam
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Missile Smoke and Lighting Efx Mod v1.3
ANZACSAS Steven posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Missile Smoke and Lighting Effects Mod Version 1.3 For Arma 3 by ANZACSAS Steve. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - Enhanced Missile EFX including enhanced lighting for ALL missile/rocket engine. - Back blast efx reworked. - Various other tweaks. - Vanilla SAM system Effects have been greatly enhanced. - Increased time missile/rocket smoke trails live etc etc. - Signed and has server key. - Thanks to bis and the community. - Enjoy 🙂 https://steamcommunity.com/sharedfiles/filedetails/?id=1484261993 -
I would say may or may not maybe....😛
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Around $25 AUD iirc. I like your "Pizza Economics" or "Beer Economics" model.😁 I use a "Night at the cinemas economics" model.In Australia, movies aint cheap and they dont last long.1 Hour appox.Makes game time seem very good value for money.Our life partners (furry or not) may not be in full agreeance though...lol
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Lowering (reducing) grass (clutter).
ANZACSAS Steven replied to beeper's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Vanilla maps has already been made i think m8.Run a Google search and it might save ya some time.:) -
Back in Arma1 in VTE we had based it around online MP use and missions.We didnt have the ppl or time to cover both SP and MP missions.Prolly following the same successfull approach maybe.Looks to be a similar strategy with the missions.If there are AI issues its a problem with the terrain.The objects and their placement aswell as severe terrain changes disallowing AI to ascend or descend effectively are almost always the cause. A look into these areas should help resolve these issues from my almost 20 years experience making terrains and mods. I dont have it yet but will prolly when it goes on sale at a later date.$25 is still a bit steep for me considering i jsut bought GM CDLC for $10 appox iirc. Keen to see what this CDLC evolves too.Looks good from the screenies i've seen. Steve. Thanks. 🙂
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new ww2 vehicles New WW2 APC's, Tanks, & Vehicle variants
ANZACSAS Steven replied to Gunter Severloh's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice bud! -
Hey Ebud!! Thanks for all your work.If it wasnt for you early pioneers we wouldnt even have NAM mods! Good to see you still poking around.:) I'am all for CDLC's.
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The choppers look like they are the old CSJ uh1's from OFP, the CH-34 looks to be the same as the OFP version aswell.Both too outdated for UNSUNG imho.Not really impressive mod DLC.
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Virtual Vehicle Spawner (VVS)
ANZACSAS Steven replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
I tried that myself and had no luck.Though, Iam not at all a competent scripter m8.:( -
Any Jet or Helicopter Campaigns?
ANZACSAS Steven replied to Erich von Ravensberg's topic in ARMA 3 - QUESTIONS & ANSWERS
No, Not really m8.😀 -
Larger pic - http://www.mediafire.com/view/8b7eb2a2n1ww6hq/ANZACSAS_SouthAsiaPic1Largeb.jpg/file Massive 122x122klm South Asia terrain from "Take On Helicopters" ported to Arma 3 version 1.5 ---------------------------------------------------------------------------------------------------------------------------------------- - No Errors!!! - Version 1.5 - Fully compatible with CUP Mod!! - Tinkered with the cloud lighting and clouds/weather. - Edited objects to be seen from further distance. - Tinkered a bit.:) https://steamcommunity.com/sharedfiles/filedetails/?id=1571581816 - Changed some textures to better suit the Satmap. - Enhanced clutter,Insects,Dust Efx,Haze efx. - Enhanced "Take on Helicopters" Weather. - Uses A3 lighting and sky. -SATMAP texture for in cockpit view. - Now has call to prayer,Arabian radio music and Arabian market Sound SFX added from Takistan.They are found in the Sfx sounds in triggers. - There is quite a few objects added in the editor in the South Asia section that are in the data Pbo's from Take on Helicopters. - Vegetation objects have been added in the editor in the South Asia section for mission makers. - Objects in 3d editor are only partially supported.Feedback still welcome.:) - This terrain focuses on aircraft and large scale missions. - Roads are painted so AI dont follow them the same as in Arma terrains.Extra waypoints are required for ground vehicles. - Water areas are painted and are purely visual. - Concrete runway,taxiway and parking areas have been added in the 3d editor.Found in the South Asia Category. - Comes with an Airbase Template Mission that has concrete runways,taxiway,parking areas and lighting already laid out ready to use. Mission is unpbo'ed in the Missions folder in your South Asia v1.5 ANZACSAS mod directory. - Thanks to Bis and the Community. - Enjoy!! MP Mission's - Persistent Coop 1-30 Combat Air Assault (Ground forces mission) https://steamcommunity.com/sharedfiles/filedetails/?id=1571693129 Persistent Coop 1-10 Anti-Aircraft Tank Hunt (Simple SEAD /training mission) https://steamcommunity.com/sharedfiles/filedetails/?id=157597646 Persistent Coop 1-12 Air War Over South Asia (Air Strategy mission) https://steamcommunity.com/sharedfiles/filedetails/?id=1597976809 Larger Pics of terrain - http://www.mediafire.com/file/7685a7ed120caaz/ANZACSASSouthAsiapic10.jpg/file http://www.mediafire.com/file/ctgqtwg2x8by1ds/ANZACSASSouthAsiapic11.jpg/file http://www.mediafire.com/file/cec8kvv22pg5i21/ANZACSASSouthAsiapic3Large.jpg/file http://www.mediafire.com/file/l3sl31klmr3y5lf/ANZACSASSouthAsiapic12.jpg/file http://www.mediafire.com/file/lcczm59qbrn2272/ANZACSASSouthAsiapic13.jpg/file http://www.mediafire.com/file/jahc5czide4bn0y/ANZACSASSouthAsiapic2Large.jpg/file http://www.mediafire.com/file/riuenk9vga1g1t9/ANZACSASSouthAsiapic6.jpg/file http://www.mediafire.com/file/su89q1na2yq41ct/ANZACSASSouthAsiapic7.jpg/file http://www.mediafire.com/file/r4bbolr8z14io0f/ANZACSASSouthAsiapic8.jpg/file http://www.mediafire.com/file/6tdfjtft12dxtd9/ANZACSASSouthAsiapic9.jpg/file - There are nine pictures inside the south_Asia_h.pbo so that they can be used for overview pictures on a Server in Multiplayer missions. they are - overviewPicture = "HSim\South_Asia_H\data\images\SouthAsiamissionpic1.paa"; (1 to 9)
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- 20
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- terrain
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Sangin District Helmand Province.V4
ANZACSAS Steven replied to smokedog3para's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks m8.I've been really short of pc time so i havnt had time to mess with the lighting/water values.If you've changed to BIS lighting, the water colour code i sent should work good.:) If you dont have that anymore, give me a yell via pm.I'll resend.I still gonna do a couple of tests using a tiny bit of the old lighting values. Steve. -
South Asia v1.5 No errors!!
ANZACSAS Steven replied to ANZACSAS Steven's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi m8, Sorry bud i missed your post.:( I re-uploaded the mod a lil while ago (without any edits) due to Steam not updating correctly.Is your version 1.6 and do you still have this problem? I just ran the terrain now to double check and everything ifs fine my end.Also havnt had any reports of any issues since then. Thanks. Steve.- 49 replies
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- terrain
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You've played to much Arma when:
ANZACSAS Steven replied to Gunter Severloh's topic in ARMA 3 - GENERAL
Your style and efficacy of moderating is still sorely missed, still today. People just listened.🏆 -
You've played to much Arma when:
ANZACSAS Steven replied to Gunter Severloh's topic in ARMA 3 - GENERAL
@Placebo, Hey bud, Good to see some old souls still around!! -
Thats a pity bout the paywall.I would use that function.BI should have this as an option in addon builder...Way too many addon raiders these days and Nothing gets done about it.Kinda shits ya when you might spend months developing code just for ppl to copy it and upload as a different name with NO mentions of the sacrificial dev/author.
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Sangin District Helmand Province.V4
ANZACSAS Steven replied to smokedog3para's topic in ARMA 3 - ADDONS & MODS: COMPLETE
FYI, A2 OA skybox and TKOH skybox are the same files. -
Reduced Haze Mod v3.1 For Arma 3 by ANZACSAS Steve. ------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------- - Reduces Haze for better visibility especially when flying. - Note the low lying fog in the hilly areas is more pronounced. - Works for CAWorld (Bis Base class Terrain) Altis ,Malden, Stratis and Tanoa. - May work for alot of addon Terrains based on these islands/Classes. - Works With CUP. - Thanks to bis and the community. - Enjoy 🙂 Version 3 fixes the too little haze on CUP islands and some addon/terrains based on these islands/Classes. Now signed and has server key. http://www.mediafire.com/file/b3w32m2qh4w5jf1/ANZACSAS_Reduced_Haze_Mod%282%29.7z/file https://steamcommunity.com/sharedfiles/filedetails/?id=1397683809 Update: 16 Dec @ 1:29am v3.1 - Too blue sky Adjusted. v3 - Better overall effect when using Addon terrains. v2 - Signed and server key added. v1 - Reduces Haze for better visibility especially when flying.
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Reduced Haze Mod v3.1
ANZACSAS Steven replied to ANZACSAS Steven's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Younes Bkr, Yes bud.Gotta do it soon.:) -
Does the Jets DLC wing fold system work on helicopters?
ANZACSAS Steven replied to Ex3B's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Arma 2 had the ability to fold rotors on the marines heli's.Dunno if that helps.. 🙂 -
Trees, Bushes and other small stuff
ANZACSAS Steven replied to PingWing's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I brought tis up with BI along time ago and they weren't keen on it.And apparently not for the reasons i thought. Looks like they still aren't keen on it.I ported the South Asia terrain from TKOH and added the vegetation objects to 3den if you ever find yourself in that addon. There are many objects that can be placed with an editor extension addon that dont leave dependencies.But, iirc, the vegetation isn't one of them.But still worth looking into.Its been awhile since I've used one.- 2 replies
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- foilage
- suggestion
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AI Discussion (dev branch)
ANZACSAS Steven replied to klamacz's topic in ARMA 3 - DEVELOPMENT BRANCH
Can i assist somehow in supplying a test mission for you Dev's to look into? I've been seeing this for awhile but thought i would apply a process of elimination to be more confident it was the damage values in the efx class that was causing the issue. Just let me know if i can do anynore to help. Thanks guys!- 5179 replies
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