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Everything posted by stanhope

  1. stanhope

    RCO Scope out the Screen

    I don't know, but as there's clearly a solution I don't see what needs troubleshooting
  2. stanhope

    RCO Scope out the Screen

    And what exactly is the issue you're having that needs troubleshooting?
  3. The guys of ace can probably help you best, they have a slack that's linked on their twitter which is linked on the workshop page where theyll be able to help you.
  4. Does the problem also occur if you run without any mods? If so, reinstall ace, your local version of it seems to have gotton corrupted.
  5. stanhope

    Arma not loading past logo

    Could you share an RPT from when this happened with us? Use something like pastebin or at least a spoiler.
  6. We can't really help you with that unless you ever made a back-up. Stuff can go wrong, always make back-ups.
  7. stanhope

    Server Addon issues

    One of the mods you're using requires you to use another mod that you're not using. Go to the workshop page of the mod that is causing the issue (or any other place where the author of said mod hosts his/her mod) and look for what the required mods are.
  8. I can tell you that there's a pretty good chance one of the mods you're using is to blame. You'll have to figure out which one and inform the developer of said mod to fix whatever issue it is to have a definitive solution though. To figure out which one: remove all the mods, play enough to ensure the issue doesn't happen, add a mod, pay again to ensure the issue doesn't happen, keep repeating until the issue happens again. The last mod you added on its own or in combination with any of the other mods you have loaded at that moment in time is/are the culprit(s).
  9. stanhope

    Help with some code

    Ah, replace hideObject with hideObjectGlobal and remote exec it to the server
  10. stanhope

    Help with some code

    The addactions will only show up to the person that executes this script, so either put this script in initPlayerLocal.sqf (or just init.sqf) (this will give literally everyone on server access) or remote execute it.
  11. stanhope

    Return Damage ACE 3

    Maybe the treatment succeeded eventhandler can help?
  12. stanhope

    Start Up Trouble

    Have you verified the integrity of your game files? (in steam, right click on arma, properties, local files, verify integrity)
  13. Could you enlighten me as to what that error is? As I just took your code, wrapped it in a spawn so I could add a sleep to it.
  14. [] spawn { ammo1 = getArtilleryAmmo [gun1] select 0; tgt = getMarkerPos "target1"; gun1 doArtilleryFire [tgt, ammo1, 5]; sleep 5; gun1 doArtilleryFire [tgt, ammo1, 5]; };
  15. Oh I missed the AI part in the title. Are you also in the vehicle with the AI or not? If not: set the AI to carless or safe, if you are, get in the commander seat and turn out (or set the AI to carless or safe, will also work if you're in the vehicle)
  16. Use the "turn out" scrollwheel action
  17. stanhope

    Own Dedicated Server Skins

    What exactly do you mean by skins? A custom uniform? A texture? How are these loaded? Are they in a mod that you load when you launch arma or are they in the mission file?
  18. Do you actually want a solution or are you just ranting? Because this reads like a rant to me. As for the actual solution: in eden: click and drag your units onto a vehicle you want them to occupy, all available slots in that vehicle will be filled with said units. Select the remaining units and drag them onto the next vehicle, they'll fill all the slots in that vehicle. Repeat until you're out of units. But you basically already said that in your post.
  19. stanhope

    Game crashes ... again

    The feedback tracker, where the popup tells you to upload those files to, is where you report bugs to the dev so they can be added to the backlog for them to be fixed. You'll have more luck getting said bug fixed if you do that than if you post here. Also, if you know what the issue is, why are you posting in troubleshooting?
  20. stanhope

    Game crashes ... again

    Did you follow the instructions on the pop-up you get after the game crashed? The ones instructing you to upload 2 files to the feedback hub?
  21. stanhope

    Player handicaps possible?

    There are several things you can do to make it easier/harder for a given player yes. Changing the incoming damage on a player and changing the damage a player does (both with the hit eventhandler) come to mind.
  22. When doing some testing a while ago I noticed that when I spawned a grass cutter, deleted it and spawned another one the grass covered by the first one would return
  23. stanhope

    Question about the Eden editor

    In the top toolbar the left most dropdown (I think it's named file), there's an export functionality there, export your mission to multiplayer and it'll show up