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Grenadier ITF

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Everything posted by Grenadier ITF

  1. thanks Best regard 😊
  2. I put the database on the server but how can I send it to the client? What do you mean by sending? thanks
  3. I created a simple test. loading climate, time and player data. The former are invoked in an initserver.sqf file and it works, the seconds, player data, are not loaded. Where am I wrong? initserver.sqf initplayer.sqf
  4. I am trying to use this wonderful plug-in and I have found it difficult to save player data. on the server the code works perfectly to save date, time, climate etc but the player data does not save them. Does the extdb3 mod have to be uploaded by local players too?
  5. Hi. I would like to know if any of you know how to detect the objects in the cargo of a vehicle in ACE 3. I know how to add them, ( call ace_cargo_fnc_addCargoItem ), but not how to detect them (get) Thank you.
  6. tried but there is an error waitUntil{!(missionNamespace getVariable "BIS_fnc_eventTimeline_playing")}; then at the end of the presentation endMission "END1"; the mission ends, not the presentation. If I remove last code, the screen remains black and it is not possible to change it with fade. if I touch a button, the message appears, hold it down to continue. how to solve these 3 problems? Thanks
  7. Grenadier ITF

    [RELEASE] HALs Store v1.5

    wonderful! I'd like to create an addons with your script. Obviously with your permission
  8. As the title suggests I can't pass the _target variable. _target = _this select 0; _id=(findDisplay 46) displayAddEventHandler ["KeyDown", "if(_this select 1==22)then {_nul =[_target] execVM 'koc.sqf'};"]; any suggestions would be welcome :))
  9. Resolved. thank you guys _target = _this select 0; missionNamespace setVariable ["YourString",_target]; _id=(findDisplay 46) displayAddEventHandler ["KeyDown", "if(_this select 1==22)then { _target = missionNamespace getVariable 'YourString'; _nul =[_target] execVM 'koc.sqf'};"]; DONE!
  10. the target is an object, vehicle, unit or other
  11. thanks. tried but without success. from the koc.sqf file variable not defined
  12. I have a question to ask. why did you put this limitation in your personal code inidbi? ----------------------------------------------------------------------------------------------- if(count (toarray(format["%1", _data])) > 8095) then { _data = false; _log = format["IniDBI: write failed %1 %2 data too big > 8K", _section, _key]; [_log] call iniDB_log.... --------------------------------------------------------------------------------------------------- Wouldn't it be possible to increase it? Thanks for the reply.
  13. follow the instructions issued by the developer
  14. hi, References to bis I noticed 8 days ago but I only gave weight to the thing now. In my case not before.
  15. CAUTION With the latest Arma update 2019-07-25 , scripted spawned units all have a variable name set automatically by Bohemia. es; "Bis_o4_01" So if you search with --> if ((vehicleVarName _x) == "" ... don't expect to find them !!! I hope he can serve you
  16. Youtube this is the first video. Next you will find all the others.
  17. saving is similar to that done for players but has a different concept. For example if you decide to save the position of a vehicle you have to do it on the server side and not on the client side. Take a cue from the tutorial made by the author to understand the mechanisms, it is well done and very clear. but as mentioned in the previous post the work is very long, you need to be patient.
  18. the database is designed precisely for this and provides a great help to create files where the information is saved. But you have to know that inidb2 is the starting base ba the rest you have to create it by code. If you need to save the position of an object, a vehicle or something else you have to script it to make sure that everything is saved at the right time and reloaded the next time. It is a huge job and always depends on what you want to do. Sorry for my english
  19. Grenadier ITF

    detect object in cargo (ACE3)

    thank you, your help was excellent!!!
  20. Grenadier ITF

    ACE3 Artillery calculator

    I confirm the no longer compatibility. Updates aren't there?
  21. there seems to be no solution to the problem 😞
  22. Grenadier ITF

    ACE3 add more spare parts ?

    hello, if I want to know what is present in vehicle how spare parts. How can I do? thank you
  23. What do you mean to add a delay for the JIP player? where to apply it?