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Revolving DCON

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About Revolving DCON

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  1. Yep I have indeed! Still no luck! I mean I can do it with simulationEnabled but it's... Not the best solution :/
  2. Sadly this is the very thing I wanted to avoid lol!
  3. That... was surprisingly simple....... lol Thanks!
  4. Is there a way to do this without getting extremely hacky? I have a tank attached to an aerial vehicle and when upside down they get out. I think I've tried just about every default function there is and don't really want to go down the road of event handlers that just delete and replace them every-time they get out. Thanks!