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Graphix7

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Everything posted by Graphix7

  1. Graphix7

    Apex Framework

    Suggestion: Can we get documentation on how to edit existing vehicle spawns and add vehicle spawns?
  2. Graphix7

    Apex Framework

    Hello QS, Just experienced this issue, definitely worth noting. Player got unexpectedly kicked when an admin saw Robocop suspect them of hacking the server. However, when I went through the logs, I found this. 9:41:36 "***** ANTI-HACK ***** Time: 5294.77 * Server Time: 5347.55 * Name: SonOfOri * Profile Name: SonOfOri * Steam Name: [REDACTED] * UID: [REDACTED] * Detection Level: 1 * Detection: Blacklisted text in hint display: god * you were wounded by a(n): uh-80 ghost hawk. its crew consists of:god_emperor (pilot). [n/a] (left turret). [n/a] (right turret). * Object: B Altis II: Revengence:13 (SonOfOri) REMOTE *****" It would seem that somehow this God_Emperor guy caused some damage to SonOfOri and when SonOfOri was presented with the option to report the friendly fire, the Anti-Cheat detected the text as Blacklisted and immediately alerted my admins. However, I saw the same report on both of my admins. However, this time, it seems that Anti-Hack picked them up because they received the report of SonOfOri and detected black listed text in THAT report that they both received. Obviously, because they are both admins, they were not kicked. Do you have any idea what's going on here? Is there a blacklist for "God" in all Hint Displays? This can be a big issue. Please let me know if you have any solutions.
  3. Graphix7

    Apex Framework

    Hey Quiksilver, I'm gonna send you some reports and logs from my server including a hacker that we dealt with. Hopefully we can find how the person got passed the Anti-Cheat system. However, I do not have a way to find the code variable "enableEngineArtillery" from a folder search. If you have a means of searching through files by the actual contents inside of each individual file, I would love to have that tool! In the mean time, can you please at least provide which file has this script command?
  4. Graphix7

    Apex Framework

    Hey Quiksilver, My server has gone from 186th to 67th most popular out of over 1,500 servers according to GameTracker.com . To accommodate the growing player base, we upgraded to 80 slots and paid for High CPU priority with our server provider. Since the upgrade, we've experienced significant lag on 3 occasions that are only resolvable by server restart. To help find the problem, I was hoping you could answer a few questions. 1. Does the mod increase the amount of enemies compared to the player base? Resulting in more AI enemies during high population? 2. Do you know of any difficulty between the x64 Arma version or your mod regarding CPU priority? (Highly doubt it) Let me know if you have any idea what's happening, thanks in advance!
  5. I acqured the mod through the steam workshop. Then I copy and pasted my "@MCC Sandbox 4 - Mission Making the Easy Way" into my dedicated server and added "@MCC Sandbox 4 - Mission Making the Easy Way" to the -mod value in the command line. But I see people claiming to use "@mcc_sandbox" or "@mcc_sandbox_a3" Which is the correct title? Do I have to download MCC from Armaholic and use that version? Will the workshop mod that's in my game files not work for client side? Please help!
  6. Graphix7

    Apex Framework

    Hey Quiksilver, is there a way for us to enable the Artillery Computer for the Mortar Gunman and also, to add more than one pilot?
  7. Graphix7

    Apex Framework

    Inexplicably, my server hasn't crashed in 3 days. No changes have been made, I suppose it was an anomaly. However, I set the server restart variable to _restart_hours = [0,6,16]; this should translate to Midnight, 6AM and 4PM. Strangely, the server will sometimes restart and random hours. Just yesterday my server properly restarted at 4PM but restarted again at 6PM for no reason. Is this an issue with the real_date_x64.dll?
  8. Graphix7

    Apex Framework

    Yes sir
  9. Graphix7

    Apex Framework

    Experiencing irregular/random server crashes that return the following error code. Exception code: C0000005 ACCESS_VIOLATION at 97E891C0 cpu: Intel(R) Xeon(R) CPU E3-1270 v5 @ 3.60GHz graphics: No resolution: 160x120x32 Addons: A3_Structures_F_Argo_Signs_City in a3\structures_f_argo - /*/A large list of addons for many lines of code/*/ - A3_Weapons_F_Gamma_Rifles_MX in a3\weapons_f_gamma\rifles\mx\ Mods: @Apex;A3;curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;dlcbundle;dlcbundle2 ServerMods: @Apex Version 1.82.144647 Fault time: 2018/05/09 13:48:45 Fault address: 97E891C0 00:97E891C0 Unknown module file: Apex_framework_108 (__cur_mp) world: Altis Prev. code bytes: C4 30 5B C3 CC CC CC CC CC CC CC CC CC CC CC CC Fault code bytes: 48 8B 41 40 48 8B 40 08 C3 CC CC CC CC CC CC CC note: Minidump has been generated into the file A3DS\arma3server_x64_2018-05-09_06-01-16.mdmp Variables that are inconsistent between crash reports are underlined! Anybody else experiencing this or have any ideas how to fix this?
  10. Graphix7

    Apex Framework

    When I worked with HostHavoc regarding this issue, they told me the following: Me: In order to get my server running properly it needs to be 64 bit. I used the CPanel to select the x64 executable but the log files (.rpt files) are showing that it's still running x86. Also, when connecting I receive a black screen with "Initializing..." in the center as well as "Server must be 64-bit" in the top right. Please verify that the server is properly running 64-bit or adjust appropriately. Thank you in advance! Support: Please set it to 64bit and open and resave your configs as well as your commandline. That should set it to 64bit. Something about switching to x64 seems to require you to basically refresh your command line. I essentially removed the command line, re-created it and saved. This solved my problem.
  11. Graphix7

    Apex Framework

    You called it Quiksilver, this fixed the issue right up! Turns out, during one of the hotfixes, I failed to update the servercommandpassword in the parameters.sqf . It's becoming clear to me that I have to diligently keep notes that document any changes I've made to your mod. Doing so would allow me to easily make those changes whenever a new version is released!
  12. Graphix7

    Apex Framework

    Hey Timothy, I literally dealt with this issue just earlier today, maybe I can help. This issue seems to occur when there's an improper syntax in the @Apex_cfg folder. My instance was that a " ]; " had been removed from the whitelist.sqf, causing the whitelist to fail to return. Check that your serverCommandPassword is set properly and you didn't mess up the syntax for your preferences. ALSO IMPORTANT! You'll see that there can sometimes be several values within one division of the scripting. As such: 'Value 1', 'Value 2', 'Value 3' . Take careful note that the LAST variable in these instances does not have a ',' (comma). This syntax error caused my chat messages to fail. Therefore, when you see multiple variables within brackets ( [ and { ) the last value should NOT have a comma.
  13. Graphix7

    Apex Framework

    I'm experiencing an issue where the server is trying to restart, displays warning message and plays audible que, but then fails to restart. Also, Anticheat is turned on and mods are detected and Robocop claims to kick the player but then I check the player menu and they are still connected. I have to manually boot them. Any thoughts?
  14. Graphix7

    Apex Framework

    Finally got a chance to do some work on this one, first up here's just some more info. Server is not running any additional mods Anticheat is enabled and working properly for the most part The hack/mod in question is being reported as "3D Teleport" and the user claims it's from the workshop but I'm unable to find it. So, I spent only an hour on this, therefore I must do a little more work. However, EPM doesn't seem to be working. My suspicion is in the way my BE Rcon settings are defined. Important note on the RCon, my server is running x64 as instructed. The issue with traditional commands in game is that, whenever I begin to type #login or a few other commands, the text box suddenly disappears. It seems that this happens as soon as a command such as #login has been typed, as if scripted to avoid exploit. Note on that, I had connected with a few mods client side. Again, Framework recognizes me as an admin through the whitelist.txt .
  15. Graphix7

    Apex Framework

    You're doing awesome, thank you for the response. I'm having a serious problem now. We just experienced our first hacker. He was able to teleport around the map and grief. Traditional griefers are honestly not a problem thanks to all the systems you have in-place in the mod. I'm finding out that although my ID is set correctly as an admin and I can use the Staff Command List, I'm utterly unable to kick/ban/change missions etc. Perhaps I'm doing something wrong but I won't be able to support a server if this mod keeps me from being able to ban people. Please advise!
  16. Graphix7

    Apex Framework

    Requests/Issues: This one will be long, but thank you for your consistent work on this mod. You're doing amazing work and I'm very happy to be a patron. I hope you receive more monetary support in the future, you absolutely deserve it! I do not expect an immediate response, I hope you have a wonderful day! P.S. All of the following is in regards to CLASSIC version. Requests: 1. It would make a world of difference to have a user interface when respawning to choose spawn points instead of having to drive a quad out of the main base, incapacitate yourself then spawn at FOB. I imagine the interface to look something like in the Altis Life servers. 2. With the addition of AA placements in 1.0.8, it would be useful to allow 2 different Jet Pilots. 1 would spawn on Aircraft Carrier with a Black Wasp available and other would spawn at Main Base Airport with an A-164 Wipeout. Idea here being that the Black Wasp is primarily an Air-to-Air vehicle whereas the Wipeout could provide Air-to-ground without re-arming so often. Using BlackWasp for Air-to-Ground is proving very difficult for inexperienced pilots, most of our players are unable to destroy AA placements without Laser Designation due to the H-Barriers surrounding the Tigris. 3. What exactly is the purpose of the "Squad Leader" role? I think it would be useful if the Squad leaders were the only ones capable of using voice in Side Channel to ensure they could communicate between groups regardless of the Radio Management settings of individual players. 4. The radio system is very handy to use, however many of my players are unaware how to access the settings with the "Home" key in the first place. My staff is more than willing to teach, but it would help on the management side if the General Channel was subscribed to by default to accommodate communication without first teaching them to join groups in the text chat. Once they understand the system, unsubscribing from the General Channel will be very easy. 5. Example: Delivering Medical Tarupod rewards 8 respawn tickets to FOB and Medical HEMTT rewards 24. It would be awesome if delivering the Cargo HEMTT would allow armed vehicles to spawn at FOB such as Hunter and Prowlers as a better reward of taking the HEMTT. Heavier vehicles I think should remain exclusive to main base. 6. The Taru that will sometimes spawn would be exceptionally useful if it could properly raise the Taru pods up into the loading space. If this were a feature, pilots would be able to avoid incoming missiles and fly lower with supplies/players. Issues: 1. Initiating "Clean up Island" will also wipe away any rewards that have been earned by completing side missions. My players had earned themselves an armed Blackfish but I mistakenly wiped it. 2. Escort Truck side mission is almost impossible because it seems that AT Mines that spawn due to mission are not detectable by mine-detector. We're required to use a Bobcat with the scoop down in front, however sometimes the Bobcat won't survive. 3. Recently switched to Altis, but when we were on Tanoa, (Might have been on 1.0.6) helicopter would sometimes receive "This is for Helicopters only, not planes or VTOL"(Or something along those lines) message when trying to service at Heli Service point. 4. Experiencing an error similar to "Cannot find Custom Font, using Default Arma 3 font" shortly after connect or attempting to recruit AI. Easy to select "Ok" and continue playing. 5. Players are reporting that the Mohawk is unable to lift Cargo crates larger than the Taru Pods. This is a problem for players without Helicopter DLC that want to supply the FOB.
  17. Volition Servers Invade & Annex Game: Arma 3 Map: Tanoa IP: 64.94.95.36:2302 Location: Dallas, Texas Slots: 40 Privacy: Public Welcome to one of the very few I&A servers running on Tanoa from the Arma III Apex DLC. Here, you can finally experience persistent close-quarters and long-range combat in the lush and vibrant environment based off of the Horizon Islands North-east of Australia. This server is running the Invade & Annex Apex Framework released publicly by Quiksilver featuring flushed out performance improvements, enhanced AI behavior, comprehensive objectives and even a customizable radio system to clean up the clutter of public chatter. Source: https://forums.bohemia.net/forums/topic/212240-apex-framework/ *Invade & Annex is a persistent mission making mod for in-depth Player vs Enemy experiences* Automatically generated missions with a variety of foes and rewarding objectives! Just hop in the server, pick a role and navigate to the front lines with the help of your comrades in arms! The Invade & Annex Apex Framework persistently generates all of the following: Main AO populated with enemy CSAT forces and complete with multiple sub-objectives to weaken the opposing force and strengthen your chances of victory! Forward Operating Base that can be resupplied and maintained as a respawn point supply depot and vehicle service location for all ground forces! Secondary objective that can vary anywhere from rescuing a friendly behind enemy lines, escorting valuable resources in a convoy, securing enemy intel and even engaging enemy forces under the ocean! Aircraft Carrier that provides 1 friendly CAS pilot a fully armed Black Wasp II jet and UAV drones for reconnaissance and precision destruction Main Base complete with the V44-X Blackfish VTOL plane capable of inserting a fully loaded Marshal IFV behind enemy lines in minutes, large capacity helicopters such as the CH-67 Huron and UH-80 Ghost Hawk to deliver supplies and reinforcements as well as a plethora of ground vehicles from the powerful MBT-52 Kuma tank to the amphibious AMV-7 Marshall Recruitable AI that can be actively commanded to assist in battle! Briefing: You are a member of the NATO BluFor forces. CSAT military has been working with the local Syndikat militia to establish control over the Tanoa region. Primary Objective: Your mission is to completely drive all of the enemy forces out of the region and cripple the foreign control over the island. The enemy has established fortified defenses and communication. Utilize any and all assets to neutralize the enemy defenses, destroy their means of communication and once they are weak and vulnerable, strike directly at their headquarters. Secondary Objective: The region has become war torn and the local populace is not without suffering. Assist IDAP personnel and delivery valuable resources where needed to assist the neutral bystanders in this time of crisis. Tertiary Objective: We are in need of reinforcements but good help is hard to find. Recruit your friends and fellow comrades to join our forces on the frontlines. Rules/Administration: You must be 13 years or older to participate on any assets provided by Volition Servers. Nobody needs to tell you how to behave. You don’t need a set of rules or someone holding your hand. Administration reserves the right to penalize anybody with OR without a proper reason. We’re all friends here, as long as everyone’s having a good time, then there isn’t a problem. Join us on Teamspeak @ VolitionServers.Teamspeak3.com Or Discord @ https://discord.gg/hkKBHgg We provide other servers as well, get to know us! www.volitionservers.com Thank you for reading!
  18. Graphix7

    Apex Framework

    Awesome! Gonna update this as soon as I get home from work and call some friends in to play for tonight. Will be testing on server: Volition Servers I&A MOD RESTRICTIONS - 64.94.95.36:2302 More info if anyone's interested: https://steamcommunity.com/groups/vsinvadeandannex
  19. Graphix7

    Invade & Annex Tanoa: Apex Edition

    About 2 months ago I started working on an Invade & Annex server on Tanoa. Now it's up, operational and featuring the latest version of the I&A mod. More info here: https://www.reddit.com/r/VolitionServers/comments/8b2nz7/invade_annex_server_on_tanoa/ Message me any time for questions! Also, my server is featuring the latest mod by Quiksilver that you can find here: https://forums.bohemia.net/forums/topic/212240-apex-framework/
  20. Graphix7

    Apex Framework

    Ah! That was the trick! I had a few of my community test it out really quick. Everyone assumed the "Squad Leader" slot would be the slot for that feature, we never guessed that it would actually be regarding the groups through the group menu accessible with the 'U' key. However, it would also seem, that if you are the first one to connect to the server, you are actually considered Group Leader of the default group that is generated as well. This is why we had one person able to command the Recruitable AI but nobody else could. I like this system, it encourages the players to maintain multiple groups rather than one massive squad. Thank you for the help!
  21. Graphix7

    Apex Framework

    Can we please get an explanation regarding exactly how the Recruitable AI works? It would seem that at certain times pilots are unable to command AI in the air field and we've simply been unable to recruit AI as Squad leader or otherwise near the ground infantry spawn.
  22. Graphix7

    Apex Framework

    Awesome, thank you. It worked perfectly! Trying to make some finishing touches to my server running your framework before an upcoming event. This helps a lot!
  23. Graphix7

    Apex Framework

    Enemy CAS will still appear after radio tower is destroyed. Is there an option to make enemy CAS disabled while radio tower is destroyed? Also, could it be possible to add an objective to destroy enemy mortar placements? It would work like the radio tower, search and destroy.
  24. Graphix7

    Apex Framework

    I got this running on a dedicated server through HostHavoc.com . However, the AI seem very difficult even with only 1 player connected. Is there a way for me to verify the custom difficulty paramaters are working properly? My suspicion is that the difficulty is being defaulted to normal. Below are the server.cfg and TCAGame.Arma3Profile values. Please note that the server.cfg does register properly even though it is in the A3DS folder as the Commandline specifies this.
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