THS_EagleOne_GER
-
Content Count
6 -
Joined
-
Last visited
-
Medals
Posts posted by THS_EagleOne_GER
-
-
5 hours ago, shurka said:I am for the removal of annoying features.
These chips are only for those who like to be photographed in the game.
First at all arma is a simulation so it is good to have a lot of features like it is in real! For those who don’t like simulation: hey there is still battlefield and cod on the market! ;)
- 1
-
4 hours ago, Reddiem said:...because we want it the same way for all of them.
So if you want the same stuff for all vehicles mean that your also changing the pip in the „winkelspiegel“ in the Fuchs to the normal view like in the Marder „winkelspiegel“!? ;)
-
1 hour ago, Reddiem said:Version 1.1.44 is available
Download via Steam:
http://steamcommunity.com/sharedfiles/filedetails/?id=1128145626
Version 1.1.44
- Added simple thermal texture to Fuchs 1A4
- Removed the function to force players to open doors and hatches manually before entering a vehicle for all vehicles. Seats are no longer locked.
User actions to open doors or hatches are still available, so you can decide by yourself if you want to open a door first or enter a vehicle vanilla style.
- Fixed Marder can now be refueled via ACE3
- Tweaked B.O. lights for all vehicles
- Tweaked some animations
Why did u unlock the seats and why did u remove the function to force players to open doors first!? Did the community want it that way!? Is there a possibility to get a updated version without these two changes??
Horrido
THS |EagleOne
-
On 30.12.2017 at 5:00 PM, T4nk said:Wiesel looks great! Looking forward to it!
-
Hey guys and merry Christmas!
its good to see that you created one of the best mods for arma next to the bw mod! It really closes the gap between the new stuff from bw mod and what we all know from our time of service!
and always there is a but! So but, why do u use for the „Winkelspiegel“ pip in the Tpz? Why don’t u do it like in the Marder!? That is much more better! I hope some day the Fuchs also gets a „Krähennest“!? Pls pls do it if u got the time for it!
For the rest we in our community love this mod!
stay on it and work on it! Looking forward to the next updates and new vehicles!
THS |EagleOne
Redd'n'Tank Vehicles
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Are the positions in the Marder so much different than in the Fuchs!? I can’t take a look on it this days but I will at the weekend! Did u or someone else notify that the camolight in the Fuchs is not really working! Or have u fixed it! At least with the front camolight switched on it is completely the same than without! And from the outside also there is nothing to see! At least with a NV u should see the light but nothing to see!