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THS_EagleOne_GER

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Posts posted by THS_EagleOne_GER


  1. 7 hours ago, Reddiem said:

     

    This wouldn't work, because of the positions of the "winkelspiegel" in the fuchs. they have to be in direct line of sight for the driver, but have you tried looking through the optics model ? driver and co-driver have them both.

    Are the positions in the Marder so much different than in the Fuchs!? I can’t take a look on it this days but I will at the weekend! Did u or someone else notify that the camolight in the Fuchs is not really working! Or have u fixed it! At least with the front camolight switched on it is completely the same than  without! And from the outside also there is nothing to see! At least with a NV u should see the light but nothing to see!


  2. 5 hours ago, shurka said:

    I am for the removal of annoying features.

    These chips are only for those who like to be photographed in the game.

    First at all arma is a simulation so it is good to have a lot of features like it is in real! For those who don’t like simulation: hey there is still battlefield and cod on the market! ;)

    • Like 1

  3. 1 hour ago, Reddiem said:

    Version 1.1.44 is available

     

    Download via Steam:

     

    http://steamcommunity.com/sharedfiles/filedetails/?id=1128145626

     

    Version 1.1.44

    - Added simple thermal texture to Fuchs 1A4

    - Removed the function to force players to open doors and hatches manually before entering a vehicle for all vehicles. Seats are no longer locked. 

      User actions to open doors or hatches are still available, so you can decide by yourself if you want to open a door first or enter a vehicle vanilla style.

    - Fixed Marder can now be refueled via ACE3

    - Tweaked B.O. lights for all vehicles

    - Tweaked some animations

    Why did u unlock the seats and why did u remove the function to force players to open doors first!? Did the community want it that way!? Is there a possibility to get a updated version without these two changes??

     

    Horrido

     

    THS |EagleOne


  4. Hey guys and merry Christmas!

     

    its good to see that you created one of the best mods for arma next to the bw mod! It really closes the gap between the new stuff from bw mod and what we all know from our time of service!

    and always there is a but! So but, why do u use for the „Winkelspiegel“ pip in the Tpz? Why don’t u do it like in the Marder!? That is much more better! I hope some day the Fuchs also gets a „Krähennest“!? Pls pls do it if u got the time for it! 

    For the rest we in our community love this mod!

    stay on it and work on it! Looking forward to the next updates and new vehicles!

     

    THS |EagleOne

     

     

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