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MalteFC

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Posts posted by MalteFC


  1. On 6.10.2015 at 11:44 PM, amx225 said:

    You can place an AI infantry group and place this code in the team leader's init -

    grp1 = group this;{_x setunitPos "UP"} foreach units grp1;{_x setBehaviour "COMBAT"} foreach units grp1;

    For many infantry groups name them as grp2, grp3, grp4.....etc. and use same code written as above.

     

    I know the last post on this topic is 2 years old, but if someone would be able to explain that a bit further i would be very thankfull. I spent the last night trying to get my units to keep standing, but i just dont know where to put the quoted command line. Also, i have not found a way to set a trigger to 'on Activation'. The reason for that could however be that this type of command doesnt exist in the current version of the game, or i just am blind. So, where is the team leaders init? Where do i put the command line? 

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