Siegfried Backwasch
Member-
Content Count
9 -
Joined
-
Last visited
-
Medals
Community Reputation
0 NeutralAbout Siegfried Backwasch
-
Rank
Private
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Cant upload/update anything via Publisher
Siegfried Backwasch replied to Siegfried Backwasch's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Yep also works for me again, the problem seemed to be the Steam Cloud (I couldnt even upload Screenshots on Steam) #Closed -
Cant upload/update anything via Publisher
Siegfried Backwasch replied to Siegfried Backwasch's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Sadly this didnt help :/, but still thanks for trying ^^ -
Cant upload/update anything via Publisher
Siegfried Backwasch posted a topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Hey, Since yesterday I have huge problem, I cant upload/update anything to the Workshop anymore, no matter if I try to publish something via the Editor or via Publisher. I am always getting the error: '"Something went wrong Steam error code :16, Error code 1, Error message: STEAM_API_DLL TODO" https://prnt.sc/1xdnpiu I even tried to upload it from another PC on an different Network, but still got the same error, but I worked with another Steam account without any problems. I tried a lot of things but nothing fixed the issue :/ -
Roadlines on the Map
Siegfried Backwasch replied to Siegfried Backwasch's topic in ARMA 3 - TERRAIN - (BUILDER)
Thank you so much ❤️ Now everything is working -
Hey, I have a quick question. What defines how thick a roadline on the Map is? I am talking about this ones Because my problem is, that I have two roads which have the (nearly) Identical config in the RoadsLib.cfg, but still the thickness of the line is completely different. Here the Config of the two roads. The thick brownish one: class Road0003 // Feldweg { width = 5; mainStrTex = "r\abandonednordholm\data\rl_feldweg_ca.paa"; mainTerTex = "r\abandonednordholm\data\rl_feldweg_end_ca.paa"; mainMat = "a3\roads_f\roads_ae\data\surf_roaddirt_path.rvmat"; map = "track"; AIpathOffset = 0; order = 6; }; The thin orange one: class Road0013 // mus gravel { width = 6; mainStrTex = "a3\structures_f_enoch\data\roads\mud_gravel_ca.paa"; mainTerTex = "a3\structures_f_enoch\data\roads\mud_gravel_end_ca.paa"; mainMat = "a3\structures_f_enoch\data\roads\mud_gravel.rvmat"; map = "track"; AIpathOffset = 3; order = 4; };
-
Hi I have a small Problem with gestures, I made an gesture to show the middle finger, the gesture work so far, i also can walk while doing the gesture, so far so good, but I have some problems. 1. If I ,,start" the gesture while holding a weapon [doesnt matter if its a Rifle or a Pistol] the gesture glitches out [it kinda mixes the weapon animation with the gesture] 2. If I start the middle finger gesture and then an other animation aswell, they also kinda ,,mix" together But to explain it a bit easier i made a video, so basically what i need to know is, is there a way, that i can play the gesture without mixing it with other animations? If you need to see a part of my config just write it down bellow 😘
-
pboProject ,,There was no skeleton that could be used"
Siegfried Backwasch replied to Siegfried Backwasch's topic in ARMA 3 - MODELLING - (O2)
Changed it ^^ -
pboProject ,,There was no skeleton that could be used"
Siegfried Backwasch posted a topic in ARMA 3 - MODELLING - (O2)
Hi, I am trying to give a Lada [Custom Vehicle] a custom animation. So for that i made an Animation with this Blender Rig http://www.armaholic.com/page.php?id=24137 and imported the bvh file into the Object Builder [...] at the end i had a "driver.rtm". After that i just edited the model.cfg and the config.cpp and put everything necessary into them. After that i tried to pack it via pboProject, but got a error ,,Bis binarise failed to binarise some or all rtm files. There was no skeleton that could be used." Why do I get this error? model.cfg https://pastebin.com/gns4eLMW config.cpp https://pastebin.com/RKUJ3Xth [the original config.cpp is way longer but this is just the necessary stuff ^^] I hope I put enough informations in, if not just ask for details :P Thank you in advance -
I have an question what does this symbole mean?