Any ideas for writing a script to spawn of the new LoW cluster bomb? I've been reading this post and I'm guessing it's not simple. I tried:
_b = "Mo_cluster_Bomb_01_F" createVehicle ((getpos curatorCamera) vectorAdd [0,0,-1]);
_b setdamage 1;
The bomb gets created under the curatorcamera, but disappears as soon as you move the camera.
Info on the bomb I've been trying to spawn:
CBU-85
PylonMissile_1Rnd_BombCluster_01_F→BombCluster_01_Ammo_F→submunitionAmmo[] = {"Mo_cluster_Bomb_01_F",0.93,"BombCluster_01_UXO_deploy",0.07};
Any ideas would be greatly appreciated!