Jump to content

CinnabarDragoon

Member
  • Content Count

    55
  • Joined

  • Last visited

  • Medals

Posts posted by CinnabarDragoon


  1. I dont know how underground bunkers are supposed to look like, but i saw a youtube video and shouldnt it be dark inside ? (Maybe add a few flickering or low lights) Also i feel like there should be less space inside (Maybe a few open spaces but mostly small spaces/rooms/hallways/tunnels. Also why r the walls so thick?) and be more like a ww2 bunker with different rooms & types and maybe objects that give a hint at what happened before everyone tuned zombie. (Maybe devs can add a secret story line through discovered locations similar to bunkers) Some reason the current bunkers dont feel spooky enough. Anyway here is what i imagine a post zombie apocalypse bunker to look like. 

     

    6066963682_525c871db3.jpg

     

    5882924-3x2-700x467.jpg

     

    5322726.jpg


  2. I’m pretty sure this is a known issue but I haven’t seen it anywhere for a while. On some devices, the game loads in a constant loop and can’t even get to the menu. For example my iPad mini first gen has iOS 9.3.5, which meets recommended specs in mini DAYZ AppStore requirements, but every time I open the app it loads, flashes white, then loads again in constant loop. I think this has something to do with the ram and cache storage of the device. It completely fills up upon loading the game and crashes because there isn’t enough space for more data.(Speculation)

    Edit: Nevermind the white flash loop, now it crashes 100% of the time right after I open the game. 


  3. As of the 1.2 update, I have noticed the phone heating issue getting worse. I have no idea why this game should be cooking my phone. Is this a known issue? : |

    I’ve played plenty of 2D and 3D games with stunning graphics, but never have I had to put my phone on the floor to keep my hands comfortable.

    If this game somehow requires a lot of resources to work properly, u guys should consider seriously optimizing before adding anything that might make the load worse.

    Despite this I am still enjoying the new features and look forward to the next major update! : )

     


  4. Anyone notice that the night time visibility got better in the last update? I kinda liked the challenge with almost complete darkness. Now I don t even need light except maybe to warm up. Maybe devs can have darkness levels based on game difficulty? 


  5. Yah, its kind of rare. I only found it in a military compound on the third island. Surprisingly it uses a fairly common ammo. I forgot the name but the icon is 3 tall bronze/gold bullet rounds. Same used in some rifles. It also does nice 1 shot kills most of the time without even a headshot and decays slowly so very OP. :don11:


  6. Anyone know if there is anything important or different on the third island? I've searched everywhere and know there is no boat. Is my character supposed to die? Because I find that hard with all the gear I have XD. Even took on 3 boomstick zombies.


  7. I've noticed that for iOS, most devices that either don't have Metal API or locked to iOS 9.3.5 (no support for later versions) can't even get to menu screen without white screen loading loop.

     

    There are also a couple issues with MDZ update 1.1.1 / 1.0.6 (no idea why game says later version) are:

     

    - Crashing of game with white screen flash to menu. Happens commonly every 10min - 20min when moving across map to multiple towns, might be a memory leak issue.

     

    - If you attack trader AI, all other traders that spawn some how "know" u killed neutral survivors and attack you while still showing neural icon even though you didn't do anything hostile.

     

    - Minor, but sometimes noticeable micro stuttering when traveling between areas ( maybe has to do with possible memory leak).

     

    - Seams / breaks in ground textures when in certain position in areas (gaps between "chunks" of textures).

     

    - Device battery life has improved a little bit since update, but battery still drains somewhat unusually fast for 2D game. Also device heats up unusually hot after small time (hotter then when playing 3D). Seems like solving heating issue will also solve battery life issue as they are closely related (performance optimizations).

     

    Thats all I know so far and will update if anything else shows up or next update....

    :)

    • Like 2

  8. Use this as a topic to report any bugs or issues you might encounter, so the devs might find out more easily or to make sure you are not reporting anything that was already discovered (Maybe Pin This As Bug/Issue Report Area). So eventually only new issues will be sent to support@bistudio.com and make it easier on devs in preventing multiple reporting of the same issue. Feel free to post anything you find here that might be helpful to the game. :)

     


  9. Multiplayer also has a lot of rubber banding (player likes move towards original position after moving like it has a rubber band attached to it hence the name rubber banding) even though the ping is ok usually under 100ms. Over 100ms = more problems. Sometimes players can go under cars? Weird.

    • Like 1
×