Generally really enjoying the game so far and have spent way too much time playing since release.
There is a big issue I have with the game so far. It is apparent to me that the game is more or less balanced around all players being 25, atleast in terms of gear of various quality and a number of talents needed to get them. Combine this with a slow level progression, and new players are at a significant disadvantage. Someone could have put 15 hours on the game and have an MXM with a scope, suppressor, nades etc. and they can go up against someone who has all the same gear, + a carrier special. As a result, despite playing the game for a rather decent amount of time still be at a huge disadvantage. Not to mention that same matchup for a new player trying to use an AK-74u with no unlocks whatsoever.
I would recommend increasing the frequency that players earn talent points (but keep the cap at 25) and perhaps even make new players start with as many as 5 points so that they can get the basics like a sight, nades and a suppressor for a tier 1 gun.