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Dallas Medina

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Everything posted by Dallas Medina

  1. Dallas Medina

    RHS Escalation (AFRF and USAF)

    That T-14 looks sick. I'm curious, could you use the existing T-14 interior from the tanks DLC for it, or is that legally not possible?
  2. Dallas Medina

    Tactical Combat Link - TypeX

    I played around with the demo missions last night, I found the AI accuracy to be very high. I also tried the location one, with the enemy chopper. I took a pot shot at the chopper on the ground and the crew and paratroops got out. It never dropped paratroopers on my pos. Also a huge bug (imo) is the enemy artillery will fire on my last known pos while an enemy squad is also rushing to my last known pos. I watched the enemy mortar friendly-fire kill 4 of their own dudes.
  3. Dallas Medina

    Tactical Combat Link - TypeX

    I'll definitely be trying this out. It sounds like fun. As someone who only plays Arma by myself against AI, I'm always looking for new things to improve AI and make them more challenging as opponents and useful as allies. Question: are all of the AI features you've listed (reinforcements, artillery, etc) configurable in the editor using modules or do I have to make scripts for it?
  4. Dallas Medina

    DHI Battle Dress Uniforms

    I'm loving these uniforms the the accessories you've made for them. Very high quality and tons of variations to choose from. The pistol holster/belt is fantastic and works very well with other uniforms too, namely the vanilla A3 pilot uniform. Could you possibly add the leather GI gloves to the NVG slot?
  5. Could you add an option to your planes (in the unit attributes) so we can set the different insignia in the editor, instead of having to stop the plane at an airport. It would be nice to have AI controlled jets already at the mission start with custom insignia. As of right now, only human players can do it in-game.
  6. Dallas Medina

    Project injury reaction

    This really is an amazing mod. Totally worth ditching the clunky and annoying ace medical system. Thank you so much for this. The immersion is intense. I no longer feel like I'm fighting mindless robots but actual humans lol. Have you thought about implementing some form of the injury reaction to tank and vehicle crews? Perhaps if a tank is damaged and a penetrating shot injures the crew, they bail out and instead of running away, they limp or crawl. And for unarmored vehicles, maybe they can be injured and go unconscious and need to be dragged out of their seats. Just some ideas.
  7. Dallas Medina

    ARMA 3 Addon Request Thread

    Hello folks, I'm looking for any gear mods that add ammunition pouches and ammo belts to the backpack slot. I'm doing this for the Halo 3 marines in the OPTRE mod. I already have the TAC vests mod which has 2 options, but I'm looking for more. Thanks.
  8. Dallas Medina

    [Beta] Altis Armed Forces 2017

    Please don't let this awesome mod die!
  9. So, as I understand it, to utilize the mortars in ACE, you used to have to set down a module to enable handling of ammo. Now it's in the addon settings in the pause menu. The problem I'm having is I can open the mortar crates, but can't pick the shells up.
  10. Dallas Medina

    Best place for Arma 4 proposals?

    Here's what you do to make Arma 4 pefect: Keep everything about Arma 3 except the physics. I think the Euphoria engine used in Grand Theft Auto 5 would be perfect for soldier movement. Obviously, retain all of the special shooting positions and crouch/prone variations in A3. That's literally the only complaint I have about this series. The character movement is pretty cheesy and clunky. Oh, and a realistic armor penetration/deflection system like World of Tanks or something.
  11. Dallas Medina

    RHS Escalation (AFRF and USAF)

    I agree with this. The Russian gear and uniforms are stuck in the 90s. At the very least, the current uniform models need varients with gloves and kneepads or something.
  12. Dallas Medina

    C2 -Command And Control

    Videos are very misleading. This mod does not work as shown, simple things such as suppression to not work at all, AI do not follow waypoints set in the map, the waypoint system is very laggy and buggy.
  13. CBA A3 CUP weapons CUP units CUP vehicles CUP terrains core CUP terrains maps RHSAFRF RHSUSAF RHSSAF RHSGREF JSRS sound mod JSRS Mod pack supports (all RHS mods) JSRS NIA arsenal support JSRS Cup supports ACE ACE Compat (RHS mods) ACE Interaction Menu Extension ACE Extension (animations) Advanced Weapon Mounting Titus GSTAVOs M16A2 GTAVOS M16A2 ACE compat NIArms Core NIArms all in one NIArms RHS compat KA Weapons Pack VME PLA 2035 Russian Armed Forces Blastcore edited Incon Effects mod Enhanced movement Goko ballistic impact advanced rappelling advanced towing advanced urban rappelling immersion cigs cartridge cases hermes airlift services module 3den enhanced Mr Sanchez head gore Arma 3 hidden faces Darth Potatoes building compositions Eden objects extra RHS uniform retextures Hebontes training ground Community Factions Project dzn vehicle on fire dzn extended jamming C2 command and control DUI Squad radar rested weapon movment Anizay Wake Island ZEC Zues Eden building templates DHI Battle dress uniforms VSM all in one TAC vests military gear pack multi play uniforms no 40mm smoke bounce no 40mm smoke bounch RHS compat PLP containers Pook boat pack Pook camo nets Pook SAM pack ASR AI VCOM AI
  14. To be fair, it's not really accurate to blame the head glitch on another mod that hasn't been updated since 2017. The PLA dudes worked fine until after the January 30th update....so.....
  15. Some Chinese heads aren't spawning on the bodies.
  16. ^ I would look into it further. As you can see from the video, even the other PLA tanks sometimes fail to trigger the ERA on them. Also, in the video, you see the vanilla ARMA 3 RPG-7 fail to trigger the ERA, despite a clear and center hit on the turret side ERA blocks. I haven't had any issues with the ERA blocks on RHS tanks failing to activate, they've even blocked shots from obscure mods, like the laser cannon on the droid tank in the Star Wars Opposition mod. Also I think the Chinese tanks need a buff anyway, there's no reason an old shitty T-34 should be able to knock one out by hitting it in it's frontal armor :)
  17. Under what circumstances do the ERA blocks on the Type 99 tank "activate"? What triggers them to block a shot and appear "hit"? I've tried shooting the blocks with APFSDS and HEAT rounds from CUP and RHS tanks, RHS RPG-7, CUP RPG-7 and BMP-1, and they don't get "destroyed" like shown in the screenshots. They don't block damage. I've tried them with and without ACE, to see if that made a difference, same result. UPDATE: Upon further testing, it seems that only vanilla Arma 3 tanks and other PLA tanks in the mod can activate the ERA on the Chinese tanks, everything else is ignored. Very strange. I just tested it with the vanilla ARMA 3 RPG and a CUP T-55 and T-34.r Also note in the video how a T-34 can destroy a Type 99 with a few shots to the frontal armor. I think they need a buff lol
  18. Dallas Medina

    Automated medic?

    Will it work with ACE? (bandages and morphine and blood bags and epinephrine)
  19. Dallas Medina

    ARMA 3 Addon Request Thread

    I know, but I don't want my game to load all that content and maps and crap just to use one jet, and it doesn't even have modern day markings, just NVA. I was hoping for a Syrian Air Force MiG-21, or even any MiG-21 with a basic desert or woodland or even plain grey camo scheme.
  20. Dallas Medina

    ARMA 3 Addon Request Thread

    That's a damn shame. I love the MiG-21 it's such a unique looking aircraft. It's old but it's mean looking. I'll miss it. I'll never get to drop barrel bombs on ISIS again :(
  21. Dallas Medina

    ARMA 3 Addon Request Thread

    Looks like it's gone. Found a mission that used it, with a link here: Looks like..... you are the one that made it..... lol. Yeah from what I remember when I used it a while ago it was very glitchy and would crash the game to desktop if it was destroyed.
  22. Dallas Medina

    [Beta] Altis Armed Forces 2017

    This is an excellent faction mod. Well done to the creator. I absolutely love the detail in the infantry units, its not just "rifleman, team leader, etc". You actually have ranked units like corporal, staff sergeant, lieutenant, etc each with their own unique loadout and kit. And on top of that, you have unit patches and ranks! The camo is perfect, the coat of arms on the vehicles is a beautiful touch, everything is great. If if have one gripe, it would be the weapon choice. The AKs are a great pick for the reserve guys, but I'm just not sold on the M21. I was thinking the Steyr AUG would be a good fit for the regular infantry units, I dunno, maybe I'm wrong. I look forward to the updates!
  23. Dallas Medina

    RHS Escalation (AFRF and USAF)

    The RKG-3 anti-tank grenades don't do anything. No parachute, no explosion. They just disappear on impact.
  24. Dallas Medina

    RHS Escalation (AFRF and USAF)

    I'm super excited to play with the T-90MS. That thing looks so damn sexy.
  25. Dallas Medina

    RHS Escalation (AFRF and USAF)

    RHS T-55 and MiG-21 when? (I know CUP has the ported T-55, and it looks like garbage)
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