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GEORGE FLOROS GR

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Everything posted by GEORGE FLOROS GR

  1. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    For any further Creation - Modification of this script , feel free to share here with the others!
  2. GEORGE FLOROS GR

    GF Custom Deathscreen Script

    For any further Creation - Modification of this script , feel free to share here with the others!
  3. Personally , i haven't notice that ( so i don't know really the issue!) but , i am using the Engima script , for spawning animals and it's working pretty good actually, aso on a dedicated server . ( the post is actually to attract the devs's attention , just in any case you want or anyone to try about , putting animals) Engima's Civilians by Engima http://www.armaholic.com/page.php?id=30371 footage from Zombie survival Course (mission)
  4. GEORGE FLOROS GR

    GF Custom Deathscreen Script

    Muecke Yes it is a great idea to have more variety , ( i like it also ) but this is why i am saying also , *you are free to do Anything you want + adapt , then its a good idea for someone , to have the opportunity to edit this , on his own needs , according to the mission or server , you can put instead for example , to be appearing maybe something else , like an insignia of the team or whatever. It would be good to add lets say , 3 alternative pictures + sounds , but you need to have in mind the size of them. I am using on the sample mission a 2 MB image , too much actually for a mission , because it's in a good quallity, so as i said before it's better for anyone to adapt this for their own needs.
  5. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    Known Issues ( so far ! ) if your AI Squadmembers do a Headshot , there will be a Headshot notification.
  6. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    Hello there! Muecke Actually i didn't know about it , but i will check it. Thank you for telling me about!
  7. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    Extra information Installation / Usage: As i wrote in the Installation / Usage: There is everything included , in the description.ext and init.sqf , to copy paste in your mission . In the description.ext copy the following : class CfgSounds { sounds[] = {}; //adjust the volume from db0 //Killfeed class Killfeed_notification{name = "Killfeed_notification";sound[] = {"Killfeed_GF\Killfeed_Sounds\Killfeed_notification.ogg", db-5, 1.0};titles[] = {};}; //HEADSHOT class HEADSHOT_notification_Damn{name = "HEADSHOT_notification_Damn";sound[] = {"Killfeed_GF\Killfeed_Sounds\HEADSHOT_Damn_i_m_good.ogg", db0, 1.0};titles[] = {};}; }; and in the init.sqf copy the following : [] execVM "Killfeed_GF\Killfeed_GF.sqf"; [] execVM "Killfeed_GF\Headshot_GF.sqf"; If you want to change the name of the sound also , then you need to change it inside the : description.ext //Killfeed class Killfeed_notification{name = "Killfeed_notification";sound[] = {"Killfeed_GF\Killfeed_Sounds\Killfeed_notification.ogg", db-5, 1.0};titles[] = {};}; to Your_Name_Sound_notification //Killfeed class Your_Name_Sound_notification{name = "Your_Name_Sound_notification";sound[] = {"Killfeed_GF\Killfeed_Sounds\Your_Name_Sound_notification.ogg", db-5, 1.0};titles[] = {};}; also in the : Killfeed_GF.sqf + Headshot_GF.sqf , to make any change to the sounds , you need to change this : playSound "Killfeed_notification"; to Your_Name_Sound_notification playSound "Your_Name_Sound_notification";
  8. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    If you dont have a description.ext or init.sqf , use the one from the included mission . Updating to v2.3 including my new Headshot + Killfeed Script v2.0
  9. GEORGE FLOROS GR

    Zombie Survival Course

    Updating to v2.3 including my new Headshot + Killfeed Script v2.0
  10. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    Mondetta As i wrote in the Installation / Usage: There is everything included , in the description.ext and init.sqf , to copy paste in your mission . In the description.ext copy the following : class CfgSounds { sounds[] = {}; //adjust the volume from db0 //Killfeed class Killfeed_notification{name = "Killfeed_notification";sound[] = {"Killfeed_GF\Killfeed_notification.ogg", db-5, 1.0};titles[] = {};}; //HEADSHOT class HEADSHOT_notification_Damn{name = "HEADSHOT_notification_Damn";sound[] = {"Killfeed_GF\HEADSHOT_notification_Damn.ogg", db0, 1.0};titles[] = {};}; }; and in the init.sqf copy the following : [] execVM "Killfeed_GF\Killfeed_GF.sqf"; [] execVM "Killfeed_GF\Headshot_GF.sqf"; also in the : Killfeed_GF.sqf + Headshot_GF.sqf , to make any change to the sounds , you need to change this : publicVariable "Killfeed_notification"; playSound "Killfeed_notification";
  11. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    Thank you very much for your support ! also available in Armaholic forums
  12. GEORGE FLOROS GR

    GF Headshot + Killfeed Script

    You will have to wait a little bit, as it says up, Download : in progress .!
  13. GEORGE FLOROS GR

    Creating a basic kill feed

    Creating a basic kill feed Started by lxets, August 4, 2015 From the post of kaysio Posted August 6, 2015 and on my own created the : Headshot + Killfeed Script for anyone who is interested :
  14. GEORGE FLOROS GR

    Zombie Survival Course

    Palatin thank you very much , i have in mind also as feature plans to add a selection to enable a compilation of random missions as you said and add more compabillity to the hero survive addon with the " sell + buy list items ". By the way for everyone just to know , the previous update was a little bit of mess and also i forgot to change the version number in game , to be seen as v2.2.
  15. GEORGE FLOROS GR

    Zombie Survival Course

    Actually it was not working at all , without even using any extra addons , just vanilla . It was totaly bugged. It may interfere with a script , i don't have any idea .
  16. GEORGE FLOROS GR

    Zombie Survival Course

    Updated to version 2.2 Changelog: version 2.2 Downgraded A3 Wounding System Script by [TcB]-Psycho- to 15102016 ,because of errors There is an issue , of serius problems as checked , for some kind of reason , with the new version of the A3 Wounding System Script by [TcB]-Psycho- v24062017 and for this reason , because is not playable ,i am making a downgrade to the previous one v15102016 Armaholic Zombie Survival Course v2.2 Sorry everyone for that , but it was not expected Sorry for the time loss
  17. GEORGE FLOROS GR

    Zombie Survival Course

    Updating to version 2.1 Changelog: version 2.1 Optimized Unit Spawn for Roaming Selections Updated A3 Wounding System Script by [TcB]-Psycho- to v24062017 Added Suiside Bombers (civilians) In progress
  18. GEORGE FLOROS GR

    GF Custom Deathscreen Script

    This Script is included also in my mission :
  19. GEORGE FLOROS GR

    Zombie Survival Course

    I played this map yesterday and really got surprised about !! Καστελόριζο ( Kastelorizo ) Zombie Survival Course v2.3 zombie-survival-course-version-2.3-kastellorizo.zip Καστελόριζο ( Kastelorizo ) One of the main locations , of Greek defence. Keep up the GOOD work ! - Μολών λαβέ - Small but Nice map , like the actual real one ! Nice FPS, got surprised !! Worth it playing on there! I am putting a link for my mission : Zombie Survival Course v2.3 , for everyone who want , to play on there Zombie Survival Course v2.3 zombie-survival-course-version-2.3-kastellorizo.zip Καστελόριζο ( Kastelorizo ) Filesize: 10.033 MB File upload date: 2017-07-18 01:24:18
  20. GEORGE FLOROS GR

    Kastellorizo

    I played this map yesterday and really got surprised about !! Small but Nice map , like the actual real one ! Nice FPS, got surprised !! Worth it playing on there! If you don't mind , i am putting a link for my mission : Zombie Survival Course v2.3 , if there is not a problem! Not for advertising this , but for everyone who want , to play on there Zombie Survival Course v2.3 zombie-survival-course-version-2.3-kastellorizo.zip Καστελόριζο ( Kastelorizo ) Filesize: 10.033 MB File upload date: 2017-07-18 01:24:18 IF there is a problem because is not for adverting purposes , please delete the post Thanks again for this great arma 3 map!!
  21. GEORGE FLOROS GR

    Kastellorizo

    Καστελόριζο ( Kastelorizo ) One of the main locations , of Greek defence. Keep up the GOOD work ! - Μολών λαβέ -
  22. GEORGE FLOROS GR

    Zombie Survival Course

    TUTORIAL The mission parameters are updated : TUTORIAL This mission will generate Objectives on Villages and Towns , generally to the points of interest that the map has (Locations = NameCity , NameCityCapital , NameMarine , NameVillage , NameLocal , Hill , Mount , Airport). When the whole objectives are complete (no more areas) ,the mission will over . Objective The objective , will be marked with a circle . You need to clear the area from the enemies. When the objective is done , there will be a flag also to teleport back to the Base , or to the MHQ (mobile headquarters) This is self explanatory 3 Game modes to choose A. Clear Area , ( Suggested for Zombies ) B. Clear Area + Destroy Communication tower ( Suggested for NPCS ) C. Capture + Hold Area ( Only for NPCS ) Base At the base you will find : MHQ truck Helicopter Containers Ammobox Crate Flag MHQ The MHQ truck , is marked on the map with a yellow marker. When the MHQ is deployed: you will get an option to teleport to the base and from the flag of the Base, back again to MHQ . Some containers, quadbikes and a boat will be available to accomplish the objective. The containers on the Base and also from the MHQ , can be use for the support. The MHQ and the containers are sling loadable with a Helicopter. If the MHQ is destroyed , it will respawn on the Base and there will be a notification about. Helicopter The Helicopter , is marked on the map with a yellow marker. You can use the Helicopter to sling load the MHQ and the containers. If the Helicopter is destroyed , it will respawn at the Base and there will be a notification about. Containers The containers at the Base and also from the MHQ , can be use for the support. There is the whole variety: Repair, Refuel, Rearm and Medical They are sling loadable with a Helicopter. Ammobox Crate The Ammobox Crate at the Base , will have some weapons and also if the survival mode is enabled (hero survive), there will be also the option for Buy - sell survival items. In the mission parameters ,at the "extra mission options" , there is the option to enable the virtual arsenal for the Ammobox Crate. Flag The Flag at the Base , has an option to teleport to the MHQ and to Halo Jump ,if the Halo Jump is enabled in the mission parameters. Mission Parameters There are 7 paragraphs in the mission parameters. There are a lot of options to select , so to have a Modular Environment. ***CAUTION*** Your selections may have effect on the performance It is possible to enable everything , but have in mind that for every extra thing you will enable , there might be an FPS drop . Mainly : every extra , unit, vehicle, object or effect will count on the performance. For the Units , it is possible to count them by clicking in game ,0-0-1 (count units). Just because every PC is not the same, it is possible to manage the performance , by making the correct selections according to your system and also there will be a Great change, on the map that you are using. Paragraphs: 1.Environment Settings 2.Music + Extra Sounds 3.Player Settings 4.Killfeed Settings 5.Civilians Settings 6.Roaming AI Settings 7.Enemy Settings 8.Game Settings 2.Music + Extra Sounds The Situtional music script from Democore , is enabled by the default settings in the mission parameters , but even if it is enabled from the hoster , still you can adjust and disable this , with the standard music arma 3 options , [ press esc , configure , audio , music ] . 8.Game Settings Loot Probability : There is the option to select the loot probability , according to the map selected and preference. If the map you are using , is a large map like Altis for example , you may want to set this to lower , because it may have effect on the performance. The selection for the loot , is the Vanilla or CUP items and also the heros survive. Score Table is Disabled! DON'T check for Scores! TRY not Dying instead! In case of Task Force Radio , change the keybind to Ctrl + O , Alt + O , Shift + O , instead of P ( is disabled ) TUTORIAL
  23. GEORGE FLOROS GR

    OPEX

    class Timeacc { title = "Time Acceleration"; values[] = {1,5,10,15,20,25,30,35,40,45,50,55,60}; texts[] = {"1x (1game min. = 1real min.)","5x","10x","15x","20x","25x","30x (1game min. = 2real sec.)","35x","40x","45x","50x","55x","60x (1game min. = 1real sec.)"}; default = 30; function = "BIS_fnc_paramTimeAcceleration"; }; in the description.ext I dont know if i help you with this , i saw there was an issue with that ?
  24. GEORGE FLOROS GR

    Zombie Survival Course

    Thanks again for your feedback ! There are a lot of new options in the mission , that you can mix up for different gameplay . Enhanced Movement is one of the top needed addons!
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