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Pascal F.

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Everything posted by Pascal F.

  1. Last few days I've been trying to make a 3d model in blender myself for the first time. Now I would like to import the 3d model into arma 3 but when I do export --> P3D --> Open P3D in object builder; I get the error "Unable to load file. Load error. Is there anyone that has got any idea why this might be? Do I need to assign Vertex Groups before or anything else like that. I've got no idea so I would love if someone can help me out.
  2. I've managed to fix the first issue, now the second issue is that I get a error message in Object builder: "IMPORT FAILED: Parse error in OBJ file "manta_sleeve.obj" Extra characters on line (maybe more vertices on face, than supported - four) at line: 1658
  3. Hey guys, I've been searching for the classname of this apex bush to use it in a different mission file but I cant seem to find it? Anyone that can help me out? I've tried get object and stuff but no results, this bush is located at the main airfield on the apex map. Thanks in advance, Pascal
  4. Hello a3 community, DISCLAIMER: I am completely new to A3 scripting, and this is one of the first scripts. (and english is not my main language). Goal of the script: Load a custom texture on the vest if the player has the right rank in his name. (eg Rec,Pvt etc.) Issue I am having: Looks like most of the script is running fine. Though the retexture that I am wanting on the VEST will be displayed on the uniform instead. Script: [{ if (vest player == "VEST_CLASSNAME") then { player setObjectTextureGlobal [0, format["images\ranks\%1.paa", toLower ((name player) select [0, (name player) find " "])]]; }; }, 60, []] call CBA_fnc_addPerFrameHandler; Thanks in advance
  5. 501st Infantry Regiment The 501st IR was created in June of 2017 by a group of men & woman with the goal to create a U.S. Army Realism unit with the same quality and feel of some of the great American units out there, but specifically in range for most European time zones. EU Based Milsim Unit A European Time Zone (CET) Realism Unit based on the US Army Airborne. That’s unique on it's own! The 501st IR conducts operations every Wednesday and Sunday starting from 19:30 to 22:30 Central European Time. Our mission makers create specific campaigns and scenarios for our members to enjoy with an ever developing storyline. OSUT (One Station Unit Training) A training schedule set up so everyone will be able to join our ARMA 3 unit as a trained soldier, based on real tactics and theory from the U.S. Army mixed with in-game mechanics. Completely new to Arma 3 and/or realism gaming? Our instructors will spend all the time necessary to get you up to speed with how we do things in the 501st. When you have passed the OSUT you have the option to either join the Infantry or apply for any of the open Billets such as Combat Medic, Pilot etc. You'll also be able to join the Unit Staff (if there are openings). Perhaps you`ll be our next Instructor! Why you should join the 501st Our aim is and will always be to give each individual player the experience of having your own billet/function and team which you conduct operations, exercises and trainings with, which usually result in some fantastic experiences and friendship along the way. Want to know more about the unit or interested in joining? Apply Now! Teamspeak Website ~ CW4 Pascal F. S-2 Public Relations | S-4 Technical
  6. @HvymtalYes, they say it's the F-16 causing people crashing. But yesterday's mission a A-10 was used and they say again it's the A-10 that causes the crash. Anyone having the same issue's? And Firewill ty for you answer and keep up the good work!
  7. Is it possible that the F-16 bug where the server will crash when you fire vulcan rounds is back? We have the updated version in our modpack but we think it somethimes causes a memory leak on the ground? Can this be back? Or might it be something else then the F-16. Because hire-ups think its the F-16 but I'm not sure about that becaue it should be fixed in update v1.5.