RforRush
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Tanks - tracked vehicles driving and handling
RforRush replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
I checked on 1.80.143869 and Prowler works, but Qilin doesn't. -
Tanks - tracked vehicles driving and handling
RforRush replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Direct control over the vehicle should also be applied to Qilin and Prowler LSVs. -
Speaking of PIP, does anyone know how to fix this bug: My PiP setting is disabled and normally you should have just a black screen on PiP monitors, but I'm getting various glitches instead. As pictured above, as a gunner in hunter GMG/HMG screen is transparent and you see glitched driver. I am sure there's some workaround for this bug because I encountered it before and managed to fix it, through I don't remember how.
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SLI works well in terms of performance, bad things are PIP doesn't work and there's occasional terrain flickering (very rare, but noticeable).
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Ok, I watched video more closely. But I didn't see any VRAM leak, your VRAM usage is almost constant the whole video. It's so high because you have 12k view distance. I don't see why it is a problem if VRAM is being used for its intended purpose.
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You show us RAM usage, not VRAM. 10 Gb RAM usage is completely normal for ARMA.
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I will be happy if they make PIP work with SLI.
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Main problem with old maps is not graphic quality, but very small amount of objects and general smoothness of the terrain. This means there are simply too few places to cover from enemy fire. In Arma 3 we have much larger engagement distances and this makes gameplay on old maps (OFP islands in particular) very plain.