Guillaume Massé
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Everything posted by Guillaume Massé
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ai command dlc C2 -Command And Control
Guillaume Massé replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I confirm too. Envoyé de mon iPhone en utilisant Tapatalk -
Hi, @Gemini Many thanks for the awsome mod you've proposed and the time you spent for that. Enjoy your new life 😉
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Hi, @shi4stone Yes, unit disappear
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Hi, @shi4stone Demobilizing unit and get refund work great for me
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Hi Gemini, Today I play with USA RHS but I encounter strange camo from my point of view, In Kujari, Infantry are in UCP uniform and Vehicules in Desert Camo, so Ok In Kunduz, Infantry are in UCP uniform but Vehicules in Woodland Camo, is it right for Afghanistan? In Lythium, Infantry are in UCP uniform but Vehicules in Woodland Camo, is it right for Afghanistan? BR,
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Hi, Again this morning, area clear (nobody visible), and when I call the chopper, their are guys 600m behind a village and 1.1km. And again the chopper take a rocket 😞 Other points, Do you have already think to: - add access to the tasks menu anywhere in order to do some in a row? - add possibility to have an halo jump (with the AI player squad) like spec ops?
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Hi Gemini, Do you think it could be possible to optimze heli transport approach. Rougly 50% of time I take/request an heli transport, he's been shot by rocket. So quite difficult to move fast on heavy map. Thanks,
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Salut Gemini, I've a question regarding loadout, Why when we select a loadout in the rolling menu in armory, no one have a silencer in the vest or backpack? But when you recruit a unit, they have it when you go to steath. Is it possible to add directly in unit backpack to avoid forgetting our own? Or don't have it if you switch a unit and want to add silencer? Anyway, again all my congratulations for this great job Thanks,
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Hi Gemini, On the last update, I encounter 2 issues: SP Stratis, R3F with Ace - Some AI having silencer do not keep it installed when I order them, They install and it's removed 3s later (but not all have this issue) - When AI crashed by a truck, they are healed by medecin, but never go back to movement. They stay prone without moving. The only hint I found to have them living is to drag them (after have draging them, they go up and continue their move) Thanks,
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Hi Gemini, On Opex 2.0, SP, Altis, when I have done a switch of unit, I don't have the ability to buy new unit/equipement/vehicule in the delivery area. Their is no menu anymore. Including if I come back to my initial leader
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Hi Gemini, I play in SP and I've try to remove some mods. In fact, seems to be ACE which break the virtual arsenal? Additionnaly, could you said me what is the "rapid deployment"?
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Other questions : How works rapid deployment? Their is nothing in the FAQ. Virtual Arsenal still doesn't work. When I select it, it mentionned "no object available". I've well selected unlimited in the initial menu.
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Hi Gemini On the new Beta from this morning, no way to select AMF on Isla or Stratis.
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Hi Gemini, Will it be possible to add silencer for all unit we could buy. Otherwise for stealth mission, you have to select carefully your squad. And some unit like medic refuse to add silencer when they have one. Strange. Thanks,
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Hello Ricoarma and thanks for the tip, I’ll try that. For the other mod, I play with C2 which work quite well with Opex2.0 except for high command management (huge loss of perf and I m not able to provide order for squad). It’s too bad that it doesn’t work because managing several squads with C2 is awesome (I spent couple of hundred hours in Kp liberation with that).
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Hi, I love to have now Stratis as a map where you not travel too much for gaming. Malden could be a great map too in the same spirit. And additionally to what was already proposed, I would like Weferlingen summer and winter.
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ai mod [Release] Vcom AI 3 - Dangerous AI
Guillaume Massé replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi Genesis, Great to see a coming release, In the same spirit than my request to be able to un-select automatic artillery support for a side, it could be great to have also menu to deselect for a side only the different line than some of us code in the initial file: avoid call for support, avoid flank, avoid waypoint creation, ... -
ai mod [Release] Vcom AI 3 - Dangerous AI
Guillaume Massé replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi Genesis, Is it a code line could be added in a script to avoid my bluefor team to request an artillery fire each time they see an ennemy? I played « liberation » and I have to desactivate Vcom for blue due to that. -
[MP][CTI-COOP] Liberation (continued)
Guillaume Massé replied to Wyqer's topic in ARMA 3 - USER MISSIONS
Thanks Darkhound, I’ll try that -
[MP][CTI-COOP] Liberation (continued)
Guillaume Massé replied to Wyqer's topic in ARMA 3 - USER MISSIONS
Hi, is it a parameters to remove the impossibility to build a fob at less than 375m of a point of interest? Could be really nice to take fortification of some military base and also could help to have base on small island like in Malden. Thanks -
ai mod [Release] Vcom AI 3 - Dangerous AI
Guillaume Massé replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
My mistake, finally it’s not vcom ai 3.0 but vcom driver which delay the gameplay. Sorry Envoyé de mon iPhone en utilisant Tapatalk -
ai mod [Release] Vcom AI 3 - Dangerous AI
Guillaume Massé replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, Despite the optimization, I still have some delay issue for ordering high command in Liberation with C2/AIC link to vcom. Does somebody see the same things? -
Vcom AI V2.0 - AI Overhaul
Guillaume Massé replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@genesis92x Hi, in the next update, could we have a parameter to remove for all vehicule non whished mouvement for a dedicated side like bluefor. I love to see my multiple infantry squad quite autonomous but I hate see my tank or ifv move without command and take a rocket. -
Vcom AI V2.0 - AI Overhaul
Guillaume Massé replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
great to see that a new version is in the pipe, in the meanwhile, does any of you could share vcom parameters to play the great liberation scenario. I’ve issue with my other squads in high command which move without orders and go in the middle of the battlefield. Thanks -
ai command dlc C2 -Command And Control
Guillaume Massé replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi mad, thanks for the last tips, that work well. One new thing that I seen in your last video (15th liberation), how do you reset an ai man which is locked in a house? And it seems to work also for a squad or mechanized squad?