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ALPHIVE

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Everything posted by ALPHIVE

  1. Thank you again @pierremgi for your help !
  2. @cookies2432 waow fucking nice ! im impatient to check that ! :D thank you bro
  3. And @cookies2432 just to confirm, the line in condition to affect ONLY people that come into the effect area (not everybody on the server) is this one ? :) Player In ThisList
  4. @cookies2432 thank you for your help ! i will try it when i cb home !
  5. @cookies2432 thank you cookie for your help ! So, if i enter into a trigger and i have this in activation : while {true} do { PP_wetD = ppEffectCreate ["WetDistortion",300]; PP_wetD ppEffectEnable true; PP_wetD ppEffectAdjust [2.77,0.2,0.2,2.51,1,1,1,0.05,0.01,0.05,0.01,0.25,0.1,0.2,0.2]; sleep 10; }; the effect will just be for 10 seconds and after it stops and come back to the "normal view" right ?
  6. Hi guys and thank for your help again ! So you mean that : in the activation of my trigger i can place that : PP_wetD = ppEffectCreate ["WetDistortion",300]; PP_wetD ppEffectEnable true; PP_wetD ppEffectAdjust [2.77,0.2,0.2,2.51,1,1,1,0.05,0.01,0.05,0.01,0.25,0.1,0.2,0.2]; In the unactivation of my trigger i can place that : ppEffectDestroy PP_wetD; And to affect only players that are entering in the trigger (not everybody on the server) can i place in conditions ? Player In ThisList --------------------------------------------------------- @cookies2432 About the while, i dont see where you place the timer while {true} do { PP_wetD = ppEffectCreate ["WetDistortion",300]; PP_wetD ppEffectEnable true; PP_wetD ppEffectAdjust [2.77,0.2,0.2,2.51,1,1,1,0.05,0.01,0.05,0.01,0.25,0.1,0.2,0.2]; }; How do i must say "While 10 seconds the script will be effective" @pierremgi About the while i didnt get how to do, i need to do like that ? PP_wetD = ppEffectCreate ["WetDistortion",300]; PP_wetD ppEffectEnable true; PP_wetD ppEffectAdjust [2.77,0.2,0.2,2.51,1,1,1,0.05,0.01,0.05,0.01,0.25,0.1,0.2,0.2]; PP_wetD ppEffectAdjust [0]; PP_wet ppeffectCommit 10; Thank you for your help !! and sorry im not very very good with the script logic so :'(
  7. Hi everybody :) I would do the following system : If you go into the trigger "ALPHA" without radio item on you, you will not listen the sound "SPEECH" If you go into the trigger "ALPHA" with radio item on you, you will listen the sound "SPEECH" I would use playsound to make sound listened by the player that pass into the trigger (not everybody will listen on the server, just the person that pass into the trigger can listen it) Than you for help guys !
  8. Hi everybody :) I have a little problem : i make spawn IA through trigger with activation, i use this command in activation box : missionNamespace setVariable ["BAS_unitObject", (createGroup east) createUnit ["O_recon_F", thisTrigger, [], 0, "NONE"]]; It works well but i dont know how to add to them the following gear when they spawn :/ ["O_recon_F",[["arifle_AK12_F","","acc_pointer_IR","optic_Aco",["30Rnd_762x39_Mag_F",30],[],""],[],["hgun_Rook40_F","muzzle_snds_L","","",["16Rnd_9x21_Mag",16],[],""],["U_C_Driver_1_black",[["FirstAidKit",1],["Chemlight_red",1,1],["30Rnd_762x39_Mag_F",1,30]]],["V_PlateCarrierSpec_blk",[["30Rnd_762x39_Mag_Tracer_F",4,30]]],["B_FieldPack_oucamo",[["30Rnd_762x39_Mag_Tracer_F",4,30]]],"H_PilotHelmetFighter_I","G_Balaclava_TI_blk_F",["Rangefinder","","","",[],[],""],["ItemMap","ItemGPS","ItemRadio","ItemCompass","ItemWatch",""]]], Thank you for help guys ;)
  9. Guys this thing doesnt work :/
  10. Hi everybody ;) I would know how to do like this : ***Script is repeatable*** I enter the trigger it activate the script (for exemple a speech) I enter again 1 second after, the script doesnt activate I enter again but 10 seconds after, the script activate I mean that i would place a delay between each script activation of 10 seconds Is it possible ? Thank guys for your help ! :)
  11. Hi everybody ! I wanted to ask you about a simple thing but i didnt found the answer yet :/ I want that when a player (any faction) come into a trigger name "speech1", the player can hear the sound BUT not all players. Ohters players will need to come too into this area to hear this Is there a way to do this ? Thank you guys ;)
  12. I passed through unit_ say3D "soundname", normally its ok ;)
  13. ok for exemple if i have initial script like SOLDIER say3D "speech1" I must do like : if(WaitingTimer <= 0) then { waitingTimer = 10; SOLDIER say3D "speech1" ; for "_i" from 1 to _limit do {waitingTimer = WaitingTimer - 1; sleep 1;}} else {""}; Right ?
  14. Thank you guys for your help ! :D
  15. Hi everybody, Hi everybody and welcome on ARMA STALKER SERVER (A.S.S) I know there is a lot of people who like so much the Stalker licence, and this project is done to allow you to play Stalker map in multiplayer with a context and interesting features IP Adress : 109.230.248.239:2302 Our website : http://armastalkerserver.wixsite.com/armastalker Video Presentation : https://www.youtube.com/watch?v=8Rj0HSADUwA ------ I] Scenario/Situation A.S.S contain the map of Chernobyl Area, directly taken from STALKER licence Server restart every 3 hours Time change : 18h30 to 21h30, after restart Weather : clear, windy, cloudy Story : After Prypiat incident and the discover of Monolith by Strelok, military forces decided to call a private strike force called Chernobyl Security Batallion (CSB) to contain and eliminate all the stalkers and mutants inside the Zone. Unfortunately it didnt stopped stalkers to go there, and continue their activities to find stuff and make money. To prevent Zone expansion, NATO decided to send their special force dedicated to biohazard containment, the NATO Biohazard Countermesure Service (NBCS). But conflict appeared between NBCS and CSB and the two factions are in trouble, making a new war of the Zone. ------ II] Gameplay ACTUALLY - A.S.S -You begin alone or in group -You can make allies or kill everybody -There is Group System to add your friends -There is constant save of your stuff, progression and location (hive system) -Ennemy bases to attack and claim stuff -Mutants on the Zone -If you die, you have 600 seconds to reclaim your stuff before your body disappear -You can get stuff in all the interest points, farest they are, better they are -You have small weapon to defend yourself in the beginning (MP7+ Holo) -each respawn- -Stuff for A3, A3 DLC, A3 APEX are placed RP FEATURES AND BACKGROUND -Important backgroud is placed on the server -Talk to the NPC to get informations about hidden locations and interest locations -Get informations from computer and top secret documents to discover what happens into the Zone -Cross story (effect linked between points) -Undergrounds and hidden area to discover and know more about the story ------ III] Factions playables STALKER (Independant) -> Kill everybody or be friendly with others Stalkers -> Hunt and trap but be carefull, CSB Force placed radar on map to detect intruders in somes areas -> 90% of server slots, not dedicated -> Civilian vehicles can be found on map ------ IV] Factions non playables CHERNOBYL SECURITY BATTALION (OPFOR) -> C.S.B is a security private force that contain things from Zone -> Special Force stuff -> Chopper and military vehicles MUTANS -> After Chernobyl's accident, zombies appeared -> Fast and resistant mutants -> Be aware everywhere, if mutants focus you he risks to follow you during long time ------ V] Constant Save system The Hive installed on the server make constant save of your : -Stuff -Health -Position You will not lose your progression, you will be able to disconnect/reconnect without any problems II] GLOBAL INFORMATIONS -FORUM : We have forum where you can get all informations there and give your ideas, inscriptions is direct without any email activation -> http://armastalkerserver.wixsite.com/armastalker/forum/ -IDEAS : Dont hesitate to show your ideas if you need on the forum, we could add this on the map -NO ADVANTAGES : The server will not be a "pay and stuff", if there are donations, it will be for the server but no money will be used to give more stuff or privileges, we want server clear and honest -NO LAG/TOO MUCHS FEATURES : We dont want to charge server like in Wasteland : we want the server work faster, without lag, so without lot of IA or things that could kill the immersion side, there nothing better that be stealth and hunt a stalker when it rain in the night, without lag -CREATE YOUR FACTION : create your faction in the forum with your logo, we will be certainly able moreover to make you squad with .sql, but not allied system on map Dont hesitate to ask any question on forum, we want to improve this and make server like players want http://armastalkerserver.wixsite.com/armastalker/informations
  16. Go there and follow this script : http://armadatabase.wixsite.com/armadb/c9 ;)
  17. Hi everybody, I search to make my unit spawn on sea plateform with height, because everytime they respawn they spawn underwater :( Is there a solution ? :) Thank you guys
  18. Hi everybody ! I want to try to make a trigger that is activated only by ONE player designated : for exemple, only the player with this ID 137429240 will be able to activate the trigger, not others Thank you for help guys ;)
  19. Bro when you say true, you mean in condition i LITTERALLY write "true" ? i tried this it worked i still have to try on the server :)
  20. @pierremgi so my tragger should me like this ? https://www.hostingpics.net/viewer.php?id=927431201705061802171.jpg And the question i ask is about Neo Armageddon is : I want make the following scripts like >> "AAF_pilot_headhelmet" and "Rebreather" are needed or you die if(headgear _x != "AAF_pilot_headhelmet") then {_x setdamage 1;};} foreach thislist; and i want make this script repeating everytime ;)
  21. @pierremgi you mean i must place this trigger withount any condition and repeat "picked" ? :) because i yeah i tried in local in placeing the trigger with the script, but when i came inside it didnt do anything :/ Your script work only on server ? or it work same in local ? :) You script is awesome dude i really want use :(
  22. @NeoArmageddon is it possible to make for rebreather and pilot helmet ? (as a constant script : like this script repeat every second to forbid people to run there without their mask after enter trigger) {if(headgear _x != "AAF_pilot_headhelmet") then {_x setdamage 1;};} foreach thislist;
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