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Posts posted by Scarat

  1. I think the players should go to the  vehicle and have the opportunity to kill the crew with a grenade.

    You go to, for example, the tank, use the action, your character climb on the tank (animation), open the Hatch (animation, threw a Grenade inside, jump down and the Grenade explode. The crew is dead and the vehicle has minimal damage. 


    This script should already exist. The mission is FT-2 RHS but the scripts were downloaded from the server and is not avaliable in the mission file.... 😕




    Anybody knows an Modder that creates such animations and would work together to create such script? 


  2. i tried to teleport each player with 

    p1 setPosATL getmarkerPos "XXXX"; 

    Issue: if only 4 players are playing, then there is an script issue because for example p7 is not available

    i testing right now this code:

    player setPosATL getmarkerPos "X";

    It works but i dont know if the code works with multiple players and if they see the fading text each time when the script is in use...

  3. Hey guys,
    i wanna make a little mp mission.
    I have 8 playable slots (no one is requested). I want to teleport the available players to the next mission after each side mission.

    But i dont know the conditions for my trigger. I cant use "p1 inArea trigger1 and p2 inArea trigger1" because i dont know how many slots are used. Maybe we have only 4 players or only 6....but all players should enter the trigger and activate the trigger.

    Sry for my english 😄 I hope you know what i mean...