REFORGER88
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Everything posted by REFORGER88
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Requesting Experienced Mission-Maker for Collaboration
REFORGER88 posted a topic in ARMA 3 - USER MISSIONS
Hi all, I have a something of a predicament before me. I find it very enjoyable making simple scenarios for myself to replay as short, fun showcases of squad-level infantry tactics, armored warfare, and combined arms using the fairly realistic assets afforded by RHS and the various Bundeswehr gear mods. I feel I Have a fairly decent grasp of mission structure and what makes a mission fun while still incorporating the somewhat realistic objectives, circumstances, and jargon I've picked up through my service. Unfortunately, I don't have an expert grasp on the Eden Editor. I can use waypoints and triggers effectively to create a fairly simple and effective version of a real mission, and can use simple ambientAnim scripts to provide a fairly varied environment, but I lack the intimate knowledge with the Editor to use more advanced scripting, and creating actual tasks. My request is this. Is it possible that any advanced mission or scenario makers on here would have the patience or interest in taking the basework missions I have provided, and creating a more well-rounded and improved experience from them? I can provide the links to the missions I've made so far on the Workshop, and if anyone is interested, I would greatly appreciate it. I would absolutely love it if the simple missions I enjoy making could somehow be elevated by a more experienced hand with the interest in pursuing this LINKS: - Bundeswehr: Armored Warfare http://steamcommunity.com/sharedfiles/filedetails/?id=912514095 -Bundeswehr: Infantry http://steamcommunity.com/sharedfiles/filedetails/?id=908530453 -RHS US Combined Arms Showcase - Takistan http://steamcommunity.com/sharedfiles/filedetails/?id=914002496 -
Community Upgrade Project - CUP
REFORGER88 replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks very much! -
Community Upgrade Project - CUP
REFORGER88 replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I just wanted to say, the quality of your BAF uniforms is surprisingly superb, I'm surprised I haven't noticed until recently. I'm not at my PC or I'd check, but are they compatible with 3CB vests and gear? If not it's a shame, I'd hate to have to use the same rextexed vanilla AAF uniforms. But I don't want to discuss a different mod in this topic, just thought I'd throw out that compliment! -
[Terrain] Fort Jackson Training Grounds - Full Release v1.0
REFORGER88 replied to Drifter's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Already inaccurate. It doesn't look hot and shitty enough. -
From China Virtual Military Engineers: VME PLA mod for ArmA3
REFORGER88 replied to vme_cycle6's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm also very impressed with the speed at which you've delivered these progress reports. I've been dying to pit the RHS USMC against the PLA in the South Pacific, and with this and the new carrier it's a very exciting time! -
Read back through the thread. I think he said in the beginning it would be included with rhs.
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"This is the USS Freedom...where the hell are we?"
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ARMA 3: Conflict '85 - A CUP expansion
REFORGER88 replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You guys are doing really great things! I was curious, going back through the thread I saw some mentions scattered here and there, but nothing concrete. Was any fruit ever borne from communications between your team and the CWR2 team after they declined to port to A3? -
ARMA 3: Conflict '85 - A CUP expansion
REFORGER88 replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You're beautiful human beings, all of you. -
RHS Escalation (AFRF and USAF)
REFORGER88 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Honestly, I'd be happy to have hit the damn thing, instead of blowing through ammo on flares. That being said, you might want to put in a ticket at the RHS bug tracker for good measure. Lest we forget, the autoloader debacle of 2017.- 16550 replies
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Oh boy. The 11th ACR is gonna have a lot of fun counterattacking through there..
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ARMA 3: Conflict '85 - A CUP expansion
REFORGER88 replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Well, as a 13M I'm overjoyed just at having the 270 MLRS in her old school camo. You all really outdid yourselves too, the textures on the vics are gorgeous. -
Oh awesome, I just noticed the vic mounted one and thought it was just neat. Nice to see the Brits getting some quality, mobile AT firepower!
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Just curious, is there a tripod-mounted variant of the MILAN ATGM, or just the one mounted on the Land Rover?
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ARMA 3: Conflict '85 - A CUP expansion
REFORGER88 replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I tend more towards Air-Land Battle, but same. But, to stay on topic, C'85 has something that I wish was present in Wargame; that sexy, sexy MERDC camo. When I saw that M270 all camo'd up I damn near squealed. Now if they had the old M60A3 Patton in the old MERDC scheme, I don't think I could handle it -
Burnes Armories Tanks and Deployment Vehicles
REFORGER88 replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Pinzgauers, Scimitars, and *squeals* maybe even a Chieftain? You all are getting my hopes up that I may be able to cobble together a Cold War British force one day! -
Project ASTFOR - Astelandic Armed Forces
REFORGER88 replied to PTV-Jobo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
As always, you slowly but surely continue to provide quality progress. Well done, sir.- 657 replies
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RHS Escalation (AFRF and USAF)
REFORGER88 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The Abrams loader is now dependant on vehicle speed. Finally, the injustice is ended.- 16550 replies
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RHS: M1 Abrams vs. T-55A
REFORGER88 replied to Redphoenix's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This hurts my soul. I would love a properly textured T-55 and old school M1 Abrams. Damn you, April Fools. -
RHS Escalation (AFRF and USAF)
REFORGER88 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I believe the RHS devs already discussed the function of the autoloader before, you could have just gone back and read their reply to answer this particular query. Don't blame the authors of the mod for replicating the autoloader's function, if anything your quarrel is with the Soviet designers who implemented the autoloader design decades ago, thus stripping their tanks of the important 4th crewman.- 16550 replies
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I have a question concerning the details of a scenario I'm in the process of working. I'd like to simulate being part of the 11th ACR at the height of the Cold War in the 80's, roughly around the time of Able Archer 83. My problem is I can't find with exact detail the precise components of an Armored Cavalry Troop, which is roughly the same as an Armored Company. I'm aware that 11th Armored Cavalry Regiment was broken up into Squadrons, with each having an HQ Troop, 4 Armor Troops, and an Anti-Tank Troop. I know that the Armor Troops had 4 M1 Abrams each, however I'm unaware of the composition of the HQ and AT Troops. It is these I'd like to represent with some detail, which I've been unable to find. I'm aware it's a somewhat lengthy and kind of out there request, but if anyone can help it would be greatly appreciated!
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RHS Escalation (AFRF and USAF)
REFORGER88 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I agree with this point in particular. Strictly speaking, hardware on hardware, no tactical maneuvering involved, NATO and the US in particular has always stressed its qualitative capabilities over the quantity of the Russian Federation and the Warsaw Pact before them. Given the right commander, Russian forces facing an American force equal in size may well prevail given proper tactical maneuvering, but the quantity of Russian military elements has historically always been a major factor in the planning of their tactical engagements. This should be considered when planning missions either PVE or PVP in nature.- 16550 replies
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RHS Escalation (AFRF and USAF)
REFORGER88 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
While I'm not sure on the exact time it would take, the difference between the M1 Abrams variants and the T-series of Russian tanks is likely the presence of a fourth crewman in the American tank acting as a designated loader. American tanks retained this fourth crewman, while the Soviets originally began to replace their four man crews with three man crews and the inclusion of an autoloader. The practice continues today as the Russian Federation's tanks consist largely of upgraded variants of the Soviet era designs. Hence, the difference in the reload times of those vehicles. As to the difference in reload times between "AT", I have no idea. Mainly because you didn't specify which BLUFOR AT you're referring to.- 16550 replies
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Thanks for the reply! It's no big thing, the campaign isn't much of a loss for me, I just wanted to know. Thanks again!
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RHS Escalation (AFRF and USAF)
REFORGER88 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If we get shoulder-fired Metis ATGMs, I demand the ability to lug about and shoulder-fire a TOW.- 16550 replies
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