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Davinel

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Everything posted by Davinel

  1. Hi everyone i<m creating a mission with Tonic framework. i want spawn a "side mission" into my mission. i,m trying to make spawning a AI mission then player go there and kill all AI. To spawn my AI im using LV spawn (http://www.armaholic.com/page.php?id=19832) i know how to export object location with mapbuilder (this is not a problem) i just dont know how to start making spawn my ai side mission. i want : more then 1 mission in the same time into the map (show by a marker on the map) mutiple difficulty hint the server when it start server delete all corps and object after the mission is finish and the player leave after X time a mission is done , another appears after a mission is not done , delete and appear a new one Technically , the LV script works with a gamelogic module with the code of LV in the init of the game logic. im guessing i can make spawn a game logic with the code init , with some ambiant object with the position , its just all the other scrip to call all that , delete , hint , mark and repeat it . thank you all.
  2. Hi Guys I make a script to spawn mission on mutiple location random but i want to lock it at 3 mission so i make this but im not able to at the end it count and change my variable to 0 at 1 (exemple) and after 1 to 2 how can i do that ? second question , how can i make repeat my sqf file everytime my _Mcount is under 3 (Or i need to call it every X minute and if _Mcount is under 3 then spawning mission else nothing ) but how can do automaticly ? _Mcount = 0; _Mtype = ["Walk","Task","Ant","Sector","tower"]; _MtypeRandom = selectRandom _Mtype; _Mpos = [test12,test12_1,test12_2]; _MposRandom = selectRandom _Mpos; if (_Mcount < 3) then { [ _MtypeRandom, getpos _MposRandom, [0,0,0], 0, false ] call LARs_fnc_spawnComp }; Thanks guys
  3. you need to add you teleport into the exeption of BE OR you can use this tool , and for all error you get , it will create automaticly the exeption code for you. https://github.com/eraser1/BE_AEG
  4. Now im working on a CreateVehicle script , thats is pretty easy to spawn 1 object but i,m not able to make it spawn mutiple object with 1 cmd _objs = [ ["Land_HBarrierTower_F",[1688.42,5601.6,0],180.049,[[-0.000857441,-1,0],[-0,0,1]],false], ["Land_HBarrierTower_F",[1702.61,5582.49,0],270.462,[[-0.999968,0.00806372,0],[0,0,1]],false], ["Land_HBarrierTower_F",[1688.42,5563.38,0],0,[[0,1,0],[0,0,1]],false], ["Land_HBarrierTower_F",[1674.23,5582.49,0],90.6414,[[0.999937,-0.0111948,0],[0,-0,1]],false], ["Land_HBarrier_Big_F",[1677,5589.9,0],298.636,[[-0.877679,0.479249,0],[0,0,1]],false] ]; How can i make spawn all this object with one cmd ?
  5. Davinel

    How to setup a Headless client

    is running into the same server but not into the same docker i didn try to connect with 127.0.0.1 if it work for a different docker ,but i try to fix this way
  6. Davinel

    How to setup a Headless client

    for me still not working still steam authenfication failed. -------------I have set into my server.cfg headlessClients[] = {"127.0.0.1","208.92.19.214"}; localClient[]={"127.0.0.1","208.92.19.214"}; // BattlEye Anti-Cheat License // 0 = decline // 1 = accept battleyeLicense = 1; ------------------My HC profiles: version=1; blood=1; volumeCD=5; volumeFX=5; volumeSpeech=5; singleVoice=0; gamma=1; brightness=1; battleyeLicense=1; // with or without this not working i read alot of post and i see some video and im confused now , somoene can help me ? ----------------my start up paramenter of my server : ./arma3server -ip=0.0.0.0 -port=25500 -cfg=basic.cfg -config=server.cfg -autoinit -enableHT -profiles=D-Trox -mod="" -servermod="@infiSTAR_A3;" ------------------my HC : ./arma3server -client -connect=208.92.19.214 -port=25500 -nosound -name=HC -password=bob -profiles=profiles -mod="" Thank you
  7. Somoene got this problem , if yes how can i fix it ? ErrorMessage: Cannot open file '/home/container/@infiSTAR_Exile\addons\a3_infistar_exile' Application terminated intentionally 20:45:16 ../lib/Network/networkServer.cpp ClearNetServer:NOT IMPLEMENTED - briefing! Cannot open file '/home/container/@infiSTAR_Exile\addons\a3_infistar_exile'
  8. Hi guys A little problem with the saving prgression The server save my respect , # of death and kill but not my eguipement. everytime i return into the server i restart like a bambi Anyone know why ? thank you
  9. Davinel

    Saving Problem

    extb2 log : https://pastebin.com/jE0GDcg2 RPT log : https://pastebin.com/gd9X1XS8
  10. Davinel

    Trader Price Problem

    When you comment (//) anything , make sure you do not comment a end of line codxxxxxxxxxxxxxxxxxxxx , codxxxxxxxxxxxxxx if you comment the last one you gonna take a error cause you comment the end of the line and you let the ' , ' at the end but normally when you let this kind of error , the script was just not read. if i understand your code is readed but not working properly , what you can do is make a backup of your modified mod and re-install the trader-mod without make any change , just intall it like a fresh install of the mod
  11. Davinel

    Saving Problem

    @z80cpu i try alot of thing but i dont try extb3 somoene say to me to change of LGBD
  12. Davinel

    Infistar Problem

    Its exactly i do i try alot of thing andd exactly what you explain i try it the server detect it , see it , where is located but the server dont load it , its weird im using pterodactyl on linux and docker so i dont if something make it change
  13. Davinel

    Infistar Problem

    Hello @z80cpu I found why , its stupid its because on linux you cannot have uppercase letter , so every mod was on or with a uppercase letter not loaded. but anyway i restart my server into another PC(on windows) cause its really not enjoyable try to make a server on linux , if the name of the mod you wanna add have a space like : Zombies and Demons the server stop reading at Zombies (so not work) if you change the name of the mod , the server find it but not loaded it (probably because you change the name) So every mod you add i pass hour and hour to just try to make a mod work so i build another pc with old part and i make a server with it ^^
  14. First i found a bug , dont know why but i got this : 20:32:16 File exile_server\code\ExileServer_system_database_query_insertSingle.sqf..., line 16 in-game thats create a Error: bambie creation timeout. you fix it to into the file : ExileServer_system_database_query_insertSingle.sqf you changing that : private["_parameters", "_query", "_result"]; _parameters = _this; _query = [0, ExileServerDatabaseSessionId, _parameters] joinString ":"; _result = call compile ("extDB2" callExtension _query); (_result select 1) select 0 By that : private["_parameters", "_query", "_result"]; _parameters = _this; _query = [0, ExileServerDatabaseSessionId, _parameters] joinString ":"; _result = call compile ("extDB2" callExtension _query); (_result select 1) select 0> (not true thats dont fix the problem but after that it let me spawn) and it work. second problem , i cannot play the game with battleye. when BE is activated i got (my friend too) player without identity or we are just kick. Im on linux ubuntu server with a docker , im using a webpanel manager (pterodactyl) somoene can help me ?
  15. Davinel

    Prob and bug fix

    BE Problem Fixed A problem with the connexion A port was not allocated to my docker
  16. Davinel

    Prob and bug fix

    Hello thank you The problem its i dont find any RPT log or BE log into all the panel A idea where it can be located ?
  17. Hi everyone i want a hardcore server so i set exile difficulty to hardcore , problem is now it can take 5 bullet in the head of a AI to die. How can i change only that , i want this hard not unreal ? thank you
  18. Davinel

    Hardcore difficulty

    is exaclty that it hapening when i make my post. thanks to share it i fight a AI on the side of a mountain, so it propably this bug
  19. Davinel

    Claim Vehicles

    thank you , 🙂 and the folder exile_server with a script look like a cleanup garbage ?
  20. Davinel

    Claim Vehicles

    how you install it ? i guess both file is in the mission file(claimvehicles_client/server) and the exile_server go in Exile_Server.pbo
  21. Davinel

    DMS - Defent's Mission System

    thank you but little question @chernaruski with your method , when i set the object like you explain , enablesimulation become true on this object , so this object can be cause the same issue you explain ( flip/drop/fly) example ( mission ai_village_building.sqf) : [ ["Land_i_Barracks_V1_F",[5901.69,20084.3,-0.37468],218.352,[[-0.620491,-0.784213,0],[-0.0273687,0.0216548,0.999391]],false], ["Land_Unfinished_Building_02_F",[5817.45,20114.6,0.541473],49.091,[[0.755751,0.654859,0],[0,0,1]],false], ["Land_Airport_Tower_dam_F",[6002.87,20248.3,0],147.784,[[0.533112,-0.846044,0],[0,-0,1]],false], ["Land_i_Barracks_V2_F",[5956.44,20280.6,0.303787],51.1364,[[0.772838,0.622791,0.121869],[-0.0948926,-0.0764692,0.992546]],false], ["Land_Mil_WiredFence_F",[5842.31,20253.7,-0.00914001],65.9659,[[0.913303,0.407281,0],[0,0,1]],false], ["Land_Mil_WiredFence_F",[5814.26,20325.5,0.0188141],77.7273,[[0.952103,0.207117,0.224951],[-0.21981,-0.0478167,0.97437]],false], ["Land_d_Shop_01_V1_F",[5916.75,20308.3,0.470703],355.398,[[-0.0802207,0.996624,0.0174524],[0.00140026,-0.0173961,0.999848]],false], ["Land_i_House_Big_01_V1_dam_F",[5818.37,20151.3,1.1833],216.307,[[-0.592037,-0.80421,0.052328],[0.0169439,0.0524948,0.998477]],false], ["Land_i_House_Big_02_V3_dam_F",[5824.51,20160.5,1.81531],307.841,[[-0.789716,0.613473,0],[0.0427937,0.0550878,0.997564]],false], ["Land_u_House_Big_01_V1_dam_F",[5835.29,20175,0.333939],216.307,[[-0.592242,-0.805004,0.0348942],[0.00660886,0.0384514,0.999239]],false], ["Land_i_Addon_04_V1_F",[5840.83,20183.6,-0.0823517],217.329,[[-0.60556,-0.794077,0.052336],[0.0317361,0.0416158,0.99863]],false], ["Land_i_Garage_V1_F",[5982.15,20212.1,0],34.2614,[[0.56297,0.826478,0],[0,0,1]],false], ["Land_i_House_Big_01_V1_dam_F",[5986.85,20220.7,0],33.2386,[[0.548127,0.836395,0],[0,0,1]],false], ["Land_i_House_Big_02_V2_dam_F",[5979.52,20203.4,0.147217],303.75,[[-0.831469,0.55557,0],[0,0,1]],false], ["Land_i_Garage_V1_F",[5974.61,20198.1,0],33.2387,[[0.548128,0.836394,0],[0,0,1]],false], ["Land_Chapel_V2_F",[5862.33,20235.6,1.19267],240.341,[[-0.869606,-0.49344,0.017386],[-0.0279554,0.0843617,0.996043]],false], ["Land_i_Addon_03mid_V1_F",[5935.87,20212.8,-0.617477],277.159,[[-0.992204,0.124624,0],[0,0,1]],false], ["Land_i_Addon_03_V1_F",[5943.12,20212,-0.502045],276.136,[[-0.994271,0.106889,0],[0,0,1]],false], ["Land_i_Addon_03mid_V1_F",[5929.44,20213.7,-0.629135],277.159,[[-0.992204,0.124624,0],[0,0,1]],false], ["Land_i_Addon_03_V1_F",[5922.21,20214.5,-0.663101],96.6477,[[0.993277,-0.115764,0],[0,-0,1]],false], ["Land_MilOffices_V1_F",[5972.88,20173.8,0.0848999],287.898,[[-0.951605,0.307324,0],[0.0321241,0.0994698,0.994522]],false], ["Land_MilOffices_V1_F",[5962.2,20140.9,0.0549164],287.898,[[-0.951605,0.307324,0],[0.026785,0.0829378,0.996195]],false] ]; if i set all that to true , it can be cause the same issue right ?
  22. Davinel

    DMS - Defent's Mission System

    Hi everyone sorry its me again , i,m using DMS mission and the red_ned's glorious missions packs. and during all static mission the doors building cannot be open. like i cannot open door from a tower , a little barrack or a simply gate. I have the option but the door just dont opening and sometime ai unit is in it so its causing issue , player cannot finish the mission. p.s: i finish the mission in admin , and same thing after the mission was completed. its bug or a option i forgot to put to true or false ? any way to solved it ? thank you
  23. Davinel

    VCOM AI (Exile 1.0.4)

    did i need the VcomAI mod in my mod parameter or server parameter ? or did i need to put it or just the exile mission by SuperJerome is ok ?
  24. Hi im confused , when i use a exile client find somewhere it work fine but i have .pbo error on something. the problem is when i use ExileMod from the workshop i cannot put it on the server because i get kick off , @exilemod are not signed by a key the website refer to the exilemod workshop but not work somoene can help me ? and why they have so much version of the same file ^^ and what is the good one , the one you find here https://survival-adventures.de/files/ or the one on the workshop ( mayby the workshop is not up-to-date i dont know)
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