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Everything posted by tRiKy_ch

  1. i re-confirm too, last night started again when i checked the RPT is growed to something like 260 MB on about 3 hours @I.Gash i could expect that on an "homemade" server, but in fact we are on a "professional" host (OVH). howewere this provider set up various antiddos firewall, so my suspect about the network are now on this
  2. hi, sorry for late reply my suspect are still on this, but no idea on meaning or solution 12:47:59 No more slot to add connection at 028029 (2881.3,2995.2) 12:48:08 "No params given for ALIVE_fnc_BUS - exiting..." i see this should be a "homemade" mission, did you try to check with who developed it? btw mods are often responsable for breaking behavior, my advice is to test it loading mods one-by-one (i'm telling 'cause i see also a lot of "Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. " wich are commonly mods related @zulu1 the "skeleton" error is normal, i have a lot too on my logs else the "Missing 'description.ext::Header::maxPlayer' " i've already seen on working mission
  3. there's not a file named syslog.1 in your log dir?
  4. i need a prevoius one, this one start at 6am @dr death jm wich mission you're tring to load?
  5. could you also provide the linux syslog? (not all, only the part when arma crash)
  6. you must update the "stemclient.so" or the server doesn't even start as it crashes before to get UP
  7. black screen it's not related to "steamclient.so" issue (manly 'cause it don't even let start your server) 1.70 was a major update so your problem could be anywhere (various mods got an update with 1.70 realese) so post your full RPT please @Thedarkloser restarting server every 3-4 hours is strongly reccomended, however this kind of crashes very depend by the mission itself, how many resources it takes, how many players you have and naturally how well it's coded. ;) could be useful to have more infos about crashes
  8. i took a quick look, my suspect are on this line, but not sure of the meaning 16:29:26 No more slot to add connection at 028029 (2881.3,2995.2) could be related to this one 16:29:22 Mission TheCrazyTigersNewBase.DYA: Missing 'description.ext::Header::maxPlayer' 16:29:22 Mission TheCrazyTigersNewBase.DYA: Missing 'description.ext::Header::minPlayer' are you sure this mission is working? did you have playable players on that? did you ever tried on SP or local host? you're also running an old version of cba (newest is 3.3.1) then about Aliveserver mod, i see the folder exist but appear to be empty, that's rigt?
  9. thank, here is all fine, can you paste the FULL log please?
  10. not the mission, but the LOG file
  11. that's a generic error beahvior, could your provide the RPT?
  12. how do you added that? error is clear, you're pointing to the wrong directory
  13. @dwarden libraries zip still contain the wrong steamclient.so build
  14. when a player disconnect it became an AI instead of die or disappear as usual
  15. hi thank you, i've already saw that and already tried to change the MaxSizeNonguaranteed value, it changes the "byte" values of the error code but still "too long" it happens on liberation takistan (no tried other maps) i manage this server longer than 4 months and literally never saw this kind of error (and spam :) however last night the "spam" stopped suddently itself while we playing and without changes, so now i suspect it could be more a network rather than arma issue
  16. @Grombald so it was probably a path issue, when in doubt use aboslute path to avoid this kind of issue @sarogahtyp if you're under linux probably your server doesn't even start (1.70 linux update is broken), watch here for the fix https://forums.bistudio.com/forums/topic/160270-linux-dedicated-server-feedback/?page=21
  17. did you yet tried loading another mission file? btw i see cba is not loaded for this could you try to replace mod string with this -mod="D:\SteamLibrary\steamapps\common\Arma 3 Mods\!Workshop\@CBA_A3;" (i use linux so sorry but i'm not 100% sure how quotes work under win)
  18. missions are often stored in C:\Program Files (x86)\Steam\userdata not always easy to find files from workshop, i use to do a file search in the steam folder with the mod/map name
  19. i'm not the fix "inventor" but just a spokeperson thank you anyways, always glad to help now i see i've got this error spamming in RPT (never seen before), someone else? 11:33:56 NetServer: trying to send too large non-guaranteed message (1360 bytes long, max 1348 allowed) 11:33:56 Message not sent - error 0, message ID = ffffffff, to 1922599065 (triky) (it's repeated for every connected client, headless client too) tried to both lower and increase the MaxSizeNonguaranteed value but nothing changes
  20. look in your arma folder, there is a file called "steam_appid.txt" value in this file must be "107410" there is a Notepad++ plugin if you need sysntay highlight https://forums.bistudio.com/forums/topic/138891-arma-3-notepad-syntax-highlighting/ in this forum use "Code" instead of "Spoiler" to higlight
  21. into you steam directory you find a folder called "linux32" in this folder there is a file called "steamclient.so" this file must be copy into your arma directory (there is a file with the same name, overwrite it!) and yes it work on debian 8 too
  22. here is the fix from https://feedback.bistudio.com/T124761 cd /home/steam/steamcmd cp linux32/steamclient.so arma3
  23. another very important advice for you: if you want to play DON'T UPDATE TO 1.70 for now, linux release its fully broken https://feedback.bistudio.com/T124761 https://forums.bistudio.com/forums/topic/160270-linux-dedicated-server-feedback/?page=20#comment-3189115