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iacoporippa

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About iacoporippa

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  1. iacoporippa

    Public Beta

    In my case (I know this stuff varies from system to system) I need it to properly play audio. I had a completely mute install of ArmA2:OA, did some research and found out that many games require Xact to sound. I simply installed it via playonlinux, and everything went smoothly. I installed SctrictDrawOrdering because of strange artifacts around the rifle nozzle when shooting. Enabling it totally eliminates the issue (for me).
  2. iacoporippa

    Public Beta

    Sorry for the late reply, I was intrigued by your answer and banged my head. After a few hours of searching I managed to run Arma2 Operation Arrowhead on wine on the aforementioned system (now with 8GB RAM) and a nVidia GTX 1060 6GB gpu. If the hype does not get away, I'm upgrading to a new FX processor to beef up and a 970 motherboard (can't wait for the new Announced Ryzen family to get cheaper lol). However, back to business: Arma2 runs as fine as on windows, just some tweaks are required: - Installed Xact; - Set StrictDrawOrdering to ENABLE in winetricks; Arma 3 runs perfectly with the new GPU and the increased RAM: I think the game deserves the CPU upgrade (after 6 years...). I can't wait for the Linux version of Arma Cold War Assault, I'm eager to re-play the game for the n-th time! I subscribe that (y)
  3. iacoporippa

    Public Beta

    Being new to the forum I still cannot start a new topic, while feeling sorry for that I still feel the need to give some feedback about the port. My setup: CPU: AMD Phenom II X4 965, not overclocked, factory heatsink; MOBO: Gigabyte GA-870-USB3; RAM: 4GB DDR3 on two banks @ 1333MHz (already ordered another 4 GBs, the game's on the edge of memory); GPU: nVidia GTX 660 w/ 2GB GDDR5 memory (asus); HDD: 1TB WD 7200rpm 64MB cache; OS: Debian 9 Stretch (testing) 64-bit, using nVidia driver 375.26 and MATE desktop environment; Playing Arma3: APEX with all DLCs, version 1.64; The game works like a charm on my almost 6 years old pc. I've been using ONLY GNU/Linux systems for the last 9 years, only kept a PC running Win7 for ArmA2, played Operation Flashpoint Cold War Crisis via Wine and/or an old 2001 AMD sempron PC, I cannot tell how glad I am to be playing ArmA3 natively on my Debian box. Notes: I had to lower the settings, but I do believe it is due to my RAM. If OpenGL could take advantage of the full 4GB offered by the Arma3 process to store its 700+ MB of VRAM it would run more smoothly. I will give an update as soon as the further 4GBs I ordered will be placed in my setup. Yesterday the game played at 45+ FPS as an average with my setup. The GPU (and maybe the RAM) I currently have prevent me from playing the game in 1080p, playing 1280x1024 with resized screen (no stretching at all). Again, I will give more feedback about that after the little upgrade I mentioned earlier. I hope the port will keep on growing, eventually reaching a 64bit status. Keep on rocking! Jack EDIT: forgot to mention: my GPU has fried the fans. It is very likely that an infamous bug steam was fairly known for has hit hard my GPU, I used nylon lashings to fasten an old fan I found the in junk to the GPU that now seems to be working nicely (LOL)
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