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OC OfficialMikeJTv

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Posts posted by OC OfficialMikeJTv


  1. I have been stuck with my map only showing as a 2.9MB file size in the game workshop for over 2 months now can't seem to find a fix for this. Thought I would report this as a bug if this is the right place for that.

    as shown in my screenshot below It shows as a 2.9MB file size when My map is pretty large and should be a few hundred megabytes to at least 1 more gigabytes in size. this is not the case. If this is a bug I hope it gets fixed soon or if there's something I am doing wrong.

    Anyway I figured I would report this as a bug just in case it could be a one off bug that's persistent with my map or something else not too sure. the screenshot is below to show that it is indeed 2.9MB in file size.

    Screenshot of file size

     

    Mike.


  2. On 8/31/2022 at 2:11 AM, blackflagmedia said:

    help.png

     

    Was not able to get my map to updated in the workshop in terms of file size. still shows as 2.9mb in size. I reimported the terrain.terr file as you said to do but nothing seems to be working at the moment @blackflagmedia Not sure what is going on if it's a bug or if it's something I don't understand. I want to be able to play and test my map locally in the new zeus mode so I can see where I need to fix things or add/remove assets etc. Doesn't seem to allow me to see my map when I'm subscribed to my in the workshop in-game. 

    If you can help me figure out why this is the case would be awesome.

    Mike.


  3. On 8/29/2022 at 12:22 AM, blackflagmedia said:

    if you dont have errors uploading...

    right click .terrain and reimport..

    I wasn't able to find an option to import whatever your talking about. Nothing when I right click shows reimport or anything on the .terrain file. Not sure what you mean exactly this is my frist map for Arma so I'm still new to this. Would need some more instructions how to fix this.


  4. I have tried for a few weeks to get this answered in the discord but no one seems to know why this is happening or how to help me out. I am working on a map for Reforger/Arma 4. I am wanting to test it myself along with allowing others to test it to give me feedback on the map if it needs any changes done FPS wise etc. 

    When I upload the map to the in-game Workshop it only shows my map as a 2.6MB File. The las time I tried to upload or update the map it was about the same file size, Might of changed by 1 or 2 megabytes but not much.

    It's a fairly large map with a lot of trees and some buildings. I would expect it to be at least  a few hundred megabytes in size and not 2 to 3 Megabytes.

    If this is not the right forum please point in the right direction.

     

    Screenshot of the mod in the game and shows the file size:

      Screenshot

     

     

    OfficialMikeJ.


  5. On 1/10/2018 at 9:45 AM, Sciirof said:

    Thanks to everyone for the support I've not updated the script in a while and haven't responded to most of the recent feedback and questions. I'm now reworking the entire system and adding XP/level system (I will make sure you can easily turn that off or on)

    When will the Traders be working ?. I would love to host a Server with this on it & Ravage mod as well. Would be nice to use something with Ravage that isn't Mod dependent.


  6. Cody you nailed it again bro. This will make our Mod so  much better when it comes to Locking builds or when we (if we add) base building into the Mod later this year. I know your confident enough to do such stuff. reason why i asked you for help with all my missions. Thanks buddy for the help all the time putting up with my silly ass ha ha. Anyways keep em coming man we love your vids (tuts) man they help us noobs out quite a lot. 

    Mike


  7. this dude is the best of all the tuts i have watched. me and him have been chatting on steam for the last hour or so. He has helped me a lot in the last day or more. i have lots more to learn and even got a alpha working version of my own twist of Battle Royal working in the Editor. and even MP as well. Thanks again bro. your so helpful even when i have a 1000 questions.

     

    Mike

    • Like 2

  8. On 1/31/2015 at 6:15 AM, roberthammer said:

    Hello everyone , This is the RH Acc (Accessories) pack for ArmA 3

    .LtIFSV5.jpg
    - various accessories and scopes for weapons
    There's also ammo box for these weapons and Enjoy those accessories !!
    (Under Empty > Ammo > RH Attachments Box)

    qFaej4d.jpg
    ==============================
    CHANGELOG/BUGS/KNOWN ISSUES:
    ==============================
    v1.0
    - first release
    v1.01
    - various fixes
    - added tan variants of T1 and CompM2
    v1.03
    - added new OPS 12th suppressor
    - remade tan camo of all suppressors
    v1.05
    - compatible with latest A3 bipods
    - added 2 bipod attachments
    v1.06

    - hotfix Apex
    - added new PEQ15 by Odec3D

    =================================
    CLASSNAMES :
    =================================

      Reveal hidden contents
    
    
    
    RH_eotech553
    
    RH_eotech553mag
    
    RH_eotech553_tan
    
    RH_eotech553mag_tan
    
    RH_eotexps3
    
    RH_eotexps3_tan
    
    RH_eothhs1
    
    RH_eothhs1_tan
    
    RH_compm4s
    
    RH_compm2
    
    RH_compm2l
    
    RH_compm2_tan
    
    RH_compm2l_tan
    
    RH_t1
    
    RH_t1_tan
    
    RH_reflex
    
    RH_shortdot
    
    RH_m3lr
    
    RH_ta01nsn
    
    RH_ta01nsn_2D
    
    RH_ta31rco
    
    RH_ta31rco_2D
    
    RH_ta31rmr
    
    RH_ta31rmr_2D
    
    RH_ta01nsn_tan
    
    RH_ta01nsn_tan_2D
    
    RH_ta31rco_tan
    
    RH_ta31rco_tan_2D
    
    RH_ta31rmr_tan
    
    RH_ta31rmr_tan_2D
    
    RH_ta648
    
    RH_accupoint
    
    RH_leu_mk4
    
    RH_c79
    
    RH_c79_2D
    
    RH_m145
    
    RH_barska_rds
    
    RH_cmore
    
    RH_LTdocter
    
    RH_LTdocterl
    
    RH_zpoint
    
    RH_anpvs4
    
    RH_anpvs10
    
    RH_pas13cl
    
    RH_pas13cm
    
    RH_pas13cmg
    
    RH_pas13ch
    
    
    
    
    
    RH_peq15
    
    RH_peq15_top
    
    RH_peq15b
    
    RH_peq15b_top
    
    RH_peq2
    
    RH_peq2_top
    
    RH_SFM952V
    
    RH_SFM952V_tan
    
    
    
    
    
    RH_qdss_nt4
    
    RH_qdss_nt4_tg
    
    RH_qdss_nt4_des
    
    RH_qdss_nt4_wdl
    
    RH_saker
    
    RH_saker_tg
    
    RH_saker_des
    
    RH_saker_wdl
    
    RH_Saker762
    
    RH_Saker762_tg
    
    RH_Saker762_des
    
    RH_Saker762_wdl
    
    RH_fa556
    
    RH_fa556_tg
    
    RH_fa556_des
    
    RH_fa556_wdl
    
    RH_fa762
    
    RH_fa762_tg
    
    RH_fa762_des
    
    RH_fa762_wdl
    
    RH_spr_mbs
    
    RH_spr_mbs_tg
    
    RH_spr_mbs_des
    
    RH_spr_mbs_wdl
    
    RH_tundra
    
    RH_tundra_tg
    
    RH_tundra_des
    
    RH_tundra_wdl
    
    RH_m110sd
    
    RH_m110sd_t
    
    
    
    RH_HBLM
    
    RH_HBLM_tg
    
    RH_HBLM_des
    
    RH_HBLM_wdl
    
    RH_TD_ACB
    
    RH_TD_ACB_g
    
    RH_TD_ACB_b
    


    ======================
    INSTALLATION :
    ======================

    Extract into the ArmA 3 Directory, by default this is located in:
    64-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
    32-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
    After extraction it should look like this:
    Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name
    You can also use the "Arma 3" folder in your "My Documents" folder.

    You'll also need add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 and
    click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
    For using multiple mods you would then do so like this:

    -mod=@mod_name;@mod_name2;@mod_name3;@mod_name4

    If you still have problems to install it look into this guide - http://www.armaholic.com/forums.php?m=posts&q=20866

    ======================
    CREDITS AND THANKS :
    ======================

    Acog Ta01nsn:
    Model - The Lama
    textures - AcidSnake

    Acog TA31RCO/TA31FRMR:
    Model - Stoke
    textures - Thanez and FxDarkloki
    reticle texture - Alwarren
    RMR - Excess3

    Acog Ta648:
    models/UVs/textures - Excess3

    Aimpoint CompM4s:
    Firearms: Source (http://www.Firearms-Source.com)
    model/UVs - Christian Øelund
    textures - Fewes

    Aimpoint T1:
    models/UVs/textures - IanSky and Kouoaeha

    Aimpoint CompM2:
    models/UVs/textures - Patrick Svensson

    An/pvs4,An/pvs10,An/Pas13s:
    models/UVs/textures - BIS

    Barska Red dot sight:
    models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

    C-more Red dot sight:
    models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

    Elcan C79:
    Firearms: Source (http://www.Firearms-Source.com)
    model/UVs - Christian Øelund
    textures - Firearms: Source team

    Elcan M145:
    models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

    Larue Docter rds:
    models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

    Zeiss Z-point:
    models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

    Trijicon Accupoint
    model/UVs - Tenoyl
    textures - Blur

    Eotech 553:
    Firearms: Source (http://www.Firearms-Source.com)
    model/UVs - Christian Øelund
    textures - Firearms: Source team
    3x Magnifier- ImBrokeRU and cR45h

    Eotech EXPS3+G33 Magnifier:
    models/UVs/textures - Michal Hoz

    Shortdot:
    models/UVs/textures - Tenoyl

    Trijicon Reflex:
    model/UVs/textures - Euan Mitchell aka tigg

    Leupold Mark 4 LR/T:
    Firearms: Source (http://www.Firearms-Source.com)
    models/UVs - Christian Øelund
    textures - Fewes

    TS-30A2:
    models/UVs/textures - BIS

    AN/PEQ-2:
    model/UVs - Hellspike
    textures - El Maestro De Graffiti

    AN/PEQ-15:
    model/UVs/textures - Odec3D

    SFM952v:
    model/UVs/textures - RedRogueXIII

    KAC QDSS-NT4:
    model/UVs/textures - Colditz

    KAC M110SD:
    model/UVs/textures - Olli

    SilencerCo Saker:
    model/UVs/textures - Euan Mitchell aka tigg

    Surefire FA:
    Firearms: Source (http://www.Firearms-Source.com)
    model/UVs - Christian Øelund
    textures - drhubbler

    OPS INC SPR/MBS:
    model/UV/texture - Kosai106 (http://www.oesterkilde.dk/)

    Gemtech Tundra:
    model/UVs/textures - r_populik

    config work: RobertHammer

    THX ALL you are the BEST

    Special thx goes to BIS for ArmA 3 :)

    ======================
    DISCLAIMER :
    ======================
    To use this pack you must agree to the following conditions of use:
    https://forums.bistudio.com/topic/140769-rh-wip-thread/page-30#entry3045550

     

    You may:
    DISTRIBUTION: You may distribute the original .PBO files within this download freely, so long as the PBO files are unmodified and the Readme files are included.
    Under the following conditions:
    ATTRIBUTION: You must give the original author credit. The content of this archicve is the sole interlectual property of RH and its Creators.
    No Steam Workshop: DO NOT UPLOAD TO STEAM WORKSHOP: You may not upload to Steam Workshop or any other service that reassigns rights over RH Intellectual Property to 3rd Parties.
    NO COMMERCIAL USE: This content is provided free of charge solely for entertainment purposes. You may not use this addon for commercial, military or teaching/training purposes.
    NO DERIVATIVE WORKS: You shall in no way modify, repackage or reverse engineer any of the archive's content and PBO files included in this download without first receiving prior permission from RH.
    NO VBS USE: Use of this Pack may not be used in the VBS/JCOVE product lines or any other simulator without written authorization from the LICENSOR (RH)

    The RH Acc Pack and all supporting addons are protected under international copyright law. To use this pack you must agree to the following conditions of use:

    Modification of this pack , in part or in whole, without written permission from RH is expressly prohibited.
    The commercial exploitation of any game content created using this pack is expressly prohibited.
    Reverse-engineering, or other conversion of this pack is expressly prohibited.
    This pack may only be re-distributed in its entirety, complete with this "ReadMe" document.
    RH makes no claim to any trade marks or branding other than its own.
    This addon is © 2016 RH. All rights reserved.

    ======================
    REQUIRED ADDONS :
    ======================

    CBA

    ======================
    DOWNLOAD :
    ======================
    v1.06
    https://www.mediafire.com/?icgczmiw5awyybw
    If you find some issues , let me know here

    RH i get an error when trying to add this mod to my Arma 3 Client with the "Local Mod" Option. unless you have uploaded this mod to steam workshop. I don't know why it's not working. the error tells me. "There is is mod in this folder" ! what can i do to fix this ?. 

    Mike.

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