The following problem showed up after the last two patches.
Situation 1-
Eden editor settings:
Revivemode - enabled
Required trait - none
Required items - Medikit
When a player tries to revive with a class that is not a medic but picked up any medikit, he cannot revive his teammate. It shows "Medikit required" despite the fact he carries a medikit in his backpack.
The system does not recognize the medipack on a player that isn't a medic.
Situation 2-
Eden editor settings:
Revivemode - enabled
Required trait - none
Required items - First aid kit or Medikit
All players can revive WITHOUT a first aid kit or a medikit, despite the fact they actually must carry any of those two items.
Further on, if i use the scripts for the players to respawn with their last loadout they had when dying, the medikit on a medic miraculously doubles. But, only for other players looking into his backpack. The medic himself still sees only 1 medikit in his backpack.
Is there any workaround or fix for these problems?