The following problem showed up after the last two patches. Situation 1- Eden editor settings: Revivemode - enabled Required trait - none Required items - Medikit When a player tries to revive with a class that is not a medic but picked up any medikit, he cannot revive his teammate. It shows "Medikit required" despite the fact he carries a medikit in his backpack. The system does not recognize the medipack on a player that isn't a medic. Situation 2- Eden editor settings: Revivemode - enabled Required trait - none Required items - First aid kit or Medikit All players can revive WITHOUT a first aid kit or a medikit, despite the fact they actually must carry any of those two items. Further on, if i use the scripts for the players to respawn with their last loadout they had when dying, the medikit on a medic miraculously doubles. But, only for other players looking into his backpack. The medic himself still sees only 1 medikit in his backpack. Is there any workaround or fix for these problems?