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gunny5563

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About gunny5563

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  1. gunny5563

    HAFM NAVY v1.0

    Ah okay I did not realize that you had this VLS system to be the AA missiles I assumed it was Ship to Land missiles. I will try it but my comment on the cameras for the VLS missiles still I think is a issue that would make tab lock on easier being able to look at the target with the camera. Walking on decks yes I know Arma's game engine hates the idea of people walking on decks but I just thought for while its not moving it might be a thing. Looking forward more of your work.
  2. gunny5563

    HAFM NAVY v1.0

    First of YES! Thank you so much for giving the naval units some love like this. I have wanted this so long and just the night before last I said to friends while working on my Nimitz/Alive mission that I wished for ships like this. Now for feed back: As others have said the time it takes for them to go from 0 to max speed is to fast I think, as well as some of them need lower max speeds (bigger ships at 45-50 kph) The main guns on some ships are way to small. 40mm doesn't do the larger ones right when they have 100mm -127mm guns. The VLS operators camera did not want to work for me in being able to move it to look around with for targeting on any ship but the missile boat. To be more exact about that the camera would look down at the deck in front of it but the camera itself would not move up, down, left or right. The VLS itself I do not know if it was going to be meant to be a lock on with the camera since I did not test it with enemy's and the camera issue I stated above however I think it would be a good idea if it could be used like the MLRS system that the NATO faction has in the base game with the artillery computer. This way it would give the ships a support role for land based units and you would not have to reinvent the wheel by using a system already in game that works with long range missile strikes. Exiting many ships just dropped my into the water outside of the ships and I found no real way to get on the decks to walk around if that was a thing you planned to happen with the ships. Lack of any Anti-Air missiles seemed also to be a issue the larger ships I would think have since their real life counterparts would have some. (Unless you made the harpoon or VLS do it and I did not notice?) Still even with these problems I see very much the possibility of fixing them to make easily one of the best and must have naval mods for Arma 3. Please, please keep developing this mod. I must, I need to have more of this in my Arma game play. While I am sure you have people to test it who are likely better at it then me I hope my bit of feedback helps because I love this even as a early beta concept. Edit: Btw you got my first post virginity because I had to reply :P
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