Hello there,
Having trouble with calling Loadout on dedicated server.
The Loadout code that runs after the 'sleep' command in the init on the server:
loadoutPOW = [
[["uniform","LOP_U_AFR_Civ_02"],["items",[["ACE_quikclot",2],["ACE_morphine",1],["ACE_epinephrine",1],["ACE_EarPlugs",1]]]]
]call Zen_CreateLoadout;
waitUntil {!isNil "loadoutPOW"};
As I read through the topic
But when I try to execute the code below locally on players machine, the error pops up - “"Argument 2 is void"â€
[player, loadoutPOW] call Zen_GiveLoadoutCustom;
if I try to execute this:
[player, loadoutPOW] remoteExecCall ["Zen_GiveLoadoutCustom", 2];
nothing happens
If I try to execute this on the server
[PrisonerBill, loadoutPOW] call Zen_GiveLoadoutCustom;
The loadout applies successfully.
If I try to execute same locally it does not.