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Caites

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Everything posted by Caites

  1. Caites

    SURVIVAL OPEN WORLD

    I have got all the mods needed and tried it out on Altis map. 1. Is it just me or there is no save function right now? 2. Character can hear radio messages from the start with no radio in the inventory, right? 3. 'Friend' I found is crouching all the time and I cant make him stand up and run with any command available through command interface. 4. Found zero hostiles in the my first red zone on Altis. Is it how it should be?
  2. Link broken, mate, fix it pls.
  3. Caites

    [ALiVE, SP/COOP 1-20] Operation Prophet [Insurgency]

    Guys, I want to try one of these ALIVE missions in SP but I am totally new to ALIVE and don't know what to expect. Is this something like Antistasi? What exactly gameplay looks alike? And what about performance? Thank you!
  4. Caites

    SURVIVAL OPEN WORLD

    altis is what i want. thank you. will give it a try.
  5. Caites

    SURVIVAL OPEN WORLD

    so what about non-steam download, mate? I hope u understand that not all of us using steam.
  6. Caites

    [SP/Coop 04] Contention Zone

    such a great atmosphere and gameplay but cant play it due to heavy pp affect. way too much for my eyes and no option to disable it or make it less intense :blink:
  7. Caites

    SURVIVAL OPEN WORLD

    armaholic link?
  8. Caites

    Ravage

    True. BTW do we have random traders in 1.39? I've met more then 10 roaming friendlies and none of them are trader. Also I wonder which AI mod gives best experience and stability with Ravage?
  9. Caites

    Ravage

    another weekend without 0.1.40 :(
  10. all the features sound great! but to be honest its more like 3-4-coop funny run with friends than 1-4 coop survival. :) any chance to get exactly the same, but with 4 survivors (minimum loot) and more objectives sites? I really want to give it a try with bCombat and GetTactical. btw what about traders, do they work here?
  11. bCombat gave me amazing experience with Antistasi mod, all implemented AI features work like miracle here. the only thing that would do it better is garrisoning ability for enemy AI. any idea how to implement it manually? maybe there are some garrisoning modules from other AI mods that work with bCombat? thank you!
  12. Caites

    [SP] Pilgrimage

    I will give it a try. TY. EDIT: works great. no arms, no ammo, bodies look fine. now exploration makes sense, as well as difficulty setting. its kinda survival style Pilgrimage now.
  13. Caites

    [SP] ROADZ for RAVAGE

    Thank you for a great work, that is almost ideal iteration of what I am looking for in survival RPG games. If only looting wouldn't be so tiresome, you literally need to check every corner to survive and those corners are pretty much all the same :) Would be nice to have rarer loot but with something like exclamation marks in Pilgrimage to make it visible. But anyway you (and haleks) did a fantastic job.
  14. Caites

    [SP] Pilgrimage

    Thank you for detailed answer, guys. Coding is not my forte sadly. Can you specify please what lines I should edit to, say, decimate all loot from soldiers except for ammo? I dont mind them being naked after death at all :) And I need PBO manager to get JR_fnc,sqf right?
  15. Caites

    [SP] Pilgrimage

    Loot occurrence and Loot Distribution options change only loot from boxes with exclamation marks, which is great like as it is (way better then checking every corner in Ravage). The problem is soldiers and you right I can just leave them on the ground, but I would prefer some legit option that leaves maybe ammo or one item per soldier. I understand that is not very realistic but that would make mods mechanic 10 times better.
  16. Caites

    [SP] Pilgrimage

    1. Is it possible to eliminate all the loot for fallen AI units or leave it scarce like from boxes in buildings? Right now you getting all essential gear from the first cleared guard post, so looting makes no sense as well as difficulty setting. 2. Companion does not want to listen to Hold FIre command sometimes. Any way to fix it? Thank you!
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