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SouthernHorror

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  1. Check here. Arma Reforger System Requirements This page lists the minimum and maximum system requirements of Arma Reforger, and you can select CPU and GPU to see if the hardware meets the game's requirements. I hope this helps you further when choosing new hardware, or to see if your current hardware has the requirements.
  2. In the Arma 3 Vehicle Loadouts the vehicle config - CfgVehicles is described. 1. in which file is the code written? 2. how is the file called? 3. I can't find the class "B_Plane_CAS_01_Pylons_F" in the config viewer. Is "_Pylon_F" of the vehicle class added there? e.g. the standard wipeout has the class "B_Plane_CAS_01_dynamicLoadout_F", does it have to look like this: "B_Plane_CAS_01_Pylon_F"?
  3. Thank you for your quick response. So I use under Arma 3 Vehicle Loadouts/scripting the available scripting commands to equip in-game on-the-fly helicopters/planes with other loudouts? I tried the demo example, and inserted the resulting code into the respawn module in the expression field, so I respawned the aircraft with the equipment. Sorry for choosing the wrong place in the forum. Best Gregards
  4. Thanks for the quick reply. I have entered the following in the init.sqf. No change. sleep 20; Best regards Simon
  5. hi, I've created a 'MP Support MIssion' based on MP Support Guidline. Everything works so far and there isn't an error even but I noticed a difference, tough: The Singleplayer mode works correct. Game starts when Loading screen has finished and you are in the Game. ...look screenhttps://drive.google.com/open?id=0B978YKbXXTlRb0V5d2dLLTlzaVk But in MP Mode the game starts before Loading screen has finshed. Unfortunatly therefore no tasks are shown. You only hear the hints of the tasks. ...look screenhttps://drive.google.com/open?id=0B978YKbXXTlROVBrWW9VZVB3X3c Is it possible to slow down the game so the tasks are shown after the Loading screan like in the Single mode? Best regards Simon
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