Jump to content

wilkinscw

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About wilkinscw

  • Rank
    Rookie
  1. wilkinscw

    Ravage

    @haleks, yes, it was one started before 139, and also ones started after 139. I just started a new scenario in the editor after downloading and installing the newest version of Ravage, and using cosmic10r's advice, I was able to get everything working.I'm wondering if CBA not being updated since A3 was updated made a difference? Thanks again all. Edit: Spelling.
  2. wilkinscw

    Ravage

    Thanks for the advice, cosmic10r, I'll give it a shot. @Evil Organ, here is what I'm running at the moment, will DL the latest Ravage update once I finish this post.As far as which map i'm having difficulty on, it's happened on Altis, Stratis, and Tanoa so far. Haven't really tried any of the CUP Terrains maps yet. Thanks again all for the advice and suggestions. Arma 3 v1.64.138497 CBA-A3 v3.0.0.160713 Ravage v 0.139
  3. wilkinscw

    Ravage

    I\'m enjoying the mod, haleks, thank you very much. I have run into a snag while trying to create my own Ravage mission/scenario. After placing the modules, I cannot edit roughly half of the fields in the module settings. For example, the Zombie AI module. I prefer slow, TWD-type zombies (but tons more of them), so I try to choose Walkers from the little drop down menu. I can't. It's stuck permanently on Runners. So I try to change the percentage of Bolters, from 35 to 0. It allows my edit, but I still have a map full of undead Olympic sprinters. Only a few settings are able to be changed, regardless of which module it is. Any ideas on how to fix this? Thank you.
×