-
Content Count
9 -
Joined
-
Last visited
-
Medals
Community Reputation
4 NeutralAbout MacintoshRU
-
Rank
Private
Profile Information
-
Gender
Not Telling
-
So far i found only 3 problems in 0.2 version. Strange black spots on Middle Eastern Civilians Error when i try to spawn OPFOR ISTS Vehicles with crew inside LOP_ISTS_Static_ZU23 Still spawn rhs_vdv_sergeant on Gunner position
-
Trying to see some ambient mobile civilans on Altis version but unsuccessfully So does it mean that Altis version not work too? I use 1.45 version.
- 874 replies
-
- insurgency
- coop
-
(and 1 more)
Tagged with:
-
What i notice after 1.64 patch that number of civilian cars increased (maybe doubled) - i use 1.45 ins version. I think CiviMobiles param in 1.46 vers. affected too. And for some reason if i select 100% Static weather (weather disabled) in lobby parameters - Set the start time option stops working (mission start at time set in editor)
- 874 replies
-
- insurgency
- coop
-
(and 1 more)
Tagged with:
-
Community Upgrade Project - CUP Terrains
MacintoshRU replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I never met any problems with this command before update. And it does'nt affect on other terrain objects... So i thought conflict apeared because hangar config mistake. -
Community Upgrade Project - CUP Terrains
MacintoshRU replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
For some reason after 1.64 update hideObjectGlobal command does'nt work on Takistan hangars! This command delete all other objects, but Hangars still remain (3D model without collision) Update: this bug upearse only in multiplayer on players computers except server... Other players can see Hangar and walk through its walls. -
I have a mission with dynamicly spawn animals (trigger activation sync to module). Everything works fine but animals always spawn in center of module (if i spawn 10 goats - they spawn in small area and if i spawn 300 goats - radius of spawn increase). So i need to spawn 10 goats in large area (2 km). I just want to know how i can change radius of spawning animals without side-scripts, maybe i just need to put something in init-line of module? cant find anything about it.
-
Thank you for this amazing mod, keeway. When do you plan to release new Islamic units?
-
Hello Jigsor, thank you for your super customizable, realy good working Insurgency missions!! I spent a lot hours of fun playing in it, and the same amount of time of editing it for myself and my team. And what was really a fly in a huge pile of good ointment, it is old or simply ussless scripts (certainly in my humble opinion). Some of them like set-getloadout - no longer supports, or some just got ingame analogs like BTC-revive. Maybe you have plans for making script-free version of your mission (light version)? Delete content always was easier than add new, you know. Once again I want to thank you for such a great mission!
- 874 replies
-
- insurgency
- coop
-
(and 1 more)
Tagged with:
-
Just maybe i'm so lucky, but it seem's like script spawn only AT-enemy (rpg-7) in towns. (Play Takistan version with Leights Opfor Pack, last version of your mission and mods) Edit: Nevermind , already fix this
- 874 replies
-
- insurgency
- coop
-
(and 1 more)
Tagged with: