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Everything posted by yacobmate
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So to be clear is this fixed in Dev branch? I'm going to switch to dev branch to test now. Edit: it's fixed in Dev branch, thanks!
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Any videos or streams of people scripting something for Arma?
yacobmate posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Do you know of anyone that makes videos of them scripting something? I find it's very helpful to learn from. For example I used to watch the creator of Altis Life, 'Tonic' create scripts while he would stream a couple of years ago but now before I dive into scripting again I want to gradually familiarize myself with sqf scripting before starting again. -
Any videos or streams of people scripting something for Arma?
yacobmate replied to yacobmate's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you luckyas I just followed his hello world video and will definitely be watching more -
how to make a unit once shot not die but be incapacitated
yacobmate replied to scottdog62's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Maybe this hit event handler is what your looking for. When the unit is hit it will fire and then you can go from there https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Hit -
Script problem (waypoint: crew not as group defined)
yacobmate replied to Purzel's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for this it's helped me in my own script -
Can I detect all pistols from cfgWeapons?
yacobmate replied to tortuosit's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'd also recommend watching the video the first comment provided -
Thank you
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Arma 3 Tactical Guide - Tactics, Techniques, & Procedures 3
yacobmate replied to dslyecxi's topic in ARMA 3 - GENERAL
Thanks a lot