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NightBeauty

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About NightBeauty

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  1. NightBeauty

    [MP][CTI-COOP] Liberation (beta)

    We took the base over! It took 2 tries, for some reason my mate died, he was in the circle, I was also dead, so I re spawned and haloed in, everything re spawned. But we tried again and did it.. :D I think we have the problem completely sorted now. We know what to do, so thanks for the help, :)
  2. NightBeauty

    [MP][CTI-COOP] Liberation (beta)

    Hey mate, so me and my friend took the advice, and the new "tactic" is working. We haven't yet attacked a mil base yet, but will today, but we got much further than we did previously, if one of us dies, we wait for a revive, we both die, one re spawns and moves in. As long as someone is in the OE circle, it works great, so thanks for all the advice from you and the others. I just have one question, we managed to take over a town by sitting on a radio tower we had just taken which was on a very large hill. (this was the one facing Arthoros to be exact, near Iremi Bay. And managed to destroy a BTR, and lot of infantry and move in, was this also a tactic? Or will units re spawn if we attack them from outside the OE, note we were not actually in the visible circle, but the progress bar did appear when we were on the hill, I suppose as long as that's there your attacking. We moved in after and cleaned up some houses and took the town. No problems. We then took Iremi bay, also no issues. So things are looking up! But the true test will be attacking the mil base, ill update on what happens with that, but we will be using the same tactic. Thank you once again. Talk soon! On behalf of Stbonkers88 he also passes on his appreciation with the help.
  3. NightBeauty

    [MP][CTI-COOP] Liberation (beta)

    Thanks for coming back to me, the server is a LAN, we are playing using Hamachi. And we will try this new tactic when my friend returns from a holiday. Unless the server type we are using is going to make a difference and their is a possible fix there? Thanks so far mate.
  4. NightBeauty

    [MP][CTI-COOP] Liberation (beta)

    Not sure what you mean here, the server specs were posted earlier, Ill give the link again here: http://steamcommunit...s/?id=728739004 We haven't played since as the issue is a game breaker, or we are just doing something wrong, but we really want to play this campaign.. Any help will be greatly appreciated, We have died when fighting the first wave, and it gets us both killed, we re spawn and then yes we will be outside the OE until we halo in again, or use the mobile re spawn on the outside of the capture zone, could that be the trigger once we re enter it re spawns everything again? And after we close in from a certain height? It seemed to me that after halo in to the cap zone, it wouldn't be till about 50m off the ground they all suddenly insta popped. It never happened in a town the first time, but did the 2nd time, because... Only 1 of us died the first time. Meaning my friend revived me and remained in the cap zone. Maybe this is the problem, but is there a solution to it? Its a bit hard and frustrating.
  5. NightBeauty

    [MP][CTI-COOP] Liberation (beta)

    Thank you for the replies, so what exactly do we have to do, to stop this issue? We leave the carrier in a chopper, land on the edge of the Altis island, (Near Vikos Base), we take the radio tower, no issues, then pushing to the military base or town, constantly insta pops enemies after most are dead, doesn't matter whether it be the town or the base, they both re spawn stuff, we haven't attacked both at the same time before. is this a bug or a instance like you said? And if so, whats the tactic we have to take to win this thing? Thanks so far! ;)
  6. NightBeauty

    [MP][CTI-COOP] Liberation (beta)

    Hello, I would really appreciate a reply to this, as me and my friend really want to play this mission. I am playing on the same server as Stbonkers88, who posted earlier and no one got back to him, we are playing on a dedicated server, with LAN, using Hamachi, and we are having a big game breaking bug, but we have noticed other people haven't been suffering it, we have a big issue, where either military bases, or towns, or even both, constantly re spawn their garrison straight after me and my friend take them out, and move in, or we have times where we advance on the town and the place is empty, the bar is fully blue, then all of a sudden 3 technicals and a load of infantry spawn in, and kill us, or at a military base, about 3 BTRs and 2 MRAPs re spawn along with infantry, same thing happens when we halo jump, we enter, place is empty, then boom they come and kill us by insta popping in. We are very frustrated, and really want to play the mission, so far we have only been able to capture a radio tower as they are the only things that don't re spawn things. Is it something we have wrong in our settings? Is it because we are using Hamachi or LAN? or is the mission programmed in this way? We think its highly unlikely, as its impossible to capture something when they re spawn after killing all of them, or just half of them, or the place is empty and they suddenly spawn in. Here is the screenshot once again of our settings: http://steamcommunit...s/?id=728739004 Please, can someone come back to us with any suggestions, or possible fixes. My friend doesn't have the Apex so we can't do the Tanoa mission. Thank you in advance, NightBeauty
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