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Espen Haugen

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About Espen Haugen

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  1. Espen Haugen

    co10 Escape

    Yeah or try to use ARMA's own Civilians that can be "triggered" But that way the civis will be pretty "static" and very predictable. And i havent found a mod that actually puts them in a vehicle, to drive around - that works well. Hmm yeah did not think about the grouplimits! :O But that can be an issue indeed. if they are to "live" on the map, they cannot just randomly be despawned in inactive parts. That would kill the point i think. Hmm, might have to investigate some moar! :) And i've never had problems with civilians driving in ARMA... ever.
  2. Espen Haugen

    co10 Escape

    Hello! Any chance that we can set the amount of civilian randomness higher if possible in the params? Would be cool to have the map "alive" when trying to escape. Without having to add a mod to it. As your mission has civi's roaming anyways. Enemy blending with Civilians makes the game just a tad harder and realistic i think. Would be a cool detail, but of course cpu hungry - so maybe a 1-5 amount thingy would be sweet :) Not sure if its possible at all, but i've tried to scatter through the missionfiles to find the civilian spawning settings (amount and percentage) , but can't really find it.
  3. Espen Haugen

    co10 Escape

    Hello :) Updated to the new Dev version just now. And i am using the same params as i was using before, but using ACE3 with this - the revive portion is acting weird. Did you do any change the option to disable the default Arma one?
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