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spectrecove

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About spectrecove

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  1. spectrecove

    ADV Zeus Script

    still no succes for me :(, i do have a billion scripts stuck togheter for the mission i am making so probably something to do with those. i wanna thank you so much for your help and i will give a shout when i find out what is interfering. cheers!
  2. spectrecove

    ADV Zeus Script

    after some playtesting with a buddy the units that respawn are not accesable by the zues player, no error messages tho. edit: and after recopying the script it works again, must have messed up a line or something, anyway... thanks again :P second edit: and we are back to start.... after a while opfor spawns in and they show up on zues :(
  3. spectrecove

    ADV Zeus Script

    that did the trick! thanks a lot for the quick support!
  4. spectrecove

    ADV Zeus Script

    unfortunatly it returns an error, "missing :" this is what i did: while {true} do { { _curatorUnit = getAssignedCuratorUnit _x; if (!isNil "_curatorUnit") then { //_x addCuratorEditableObjects [allUnits, false]; //_x addCuratorEditableObjects [vehicles, true]; _bluforUnits = []; _bluforUnits = { if ( side (group _x) == west ) then { _bluforUnits pushBack _x } } count allUnits; _x addCuratorEditableUnits [_bluforUnits,true]; }; } count allCurators; sleep 5; }; };
  5. spectrecove

    ADV Zeus Script

    I am trying to get this script to only make blufor units useable by the zues, i tried adding "if (side Man == west) then" but it just returns an error. Im afraid i am a total noob when it comes to scripting so any help would be much apreciated
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