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Scorned

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About Scorned

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  1. You are amazing! All this time I was lead to believe a trigger couldn't do it. Thanks! I did try the EH in his init but it didn't seem to work, I probably did something wrong, but the trigger works so I'm good! Thank you!
  2. Sorry to bring up an old topic, but I'm learning the Arma 3 scripting and having some trouble. I'm trying to do something pretty simple. I want an OPFOR character to drop a piece of specific intel when he is killed. So far I've been able to create the piece of Intel exactly how I want it. I can have it spawn at his feet at the start of the mission, but I cannot figure out how to make it spawn when he is killed. I have a sqf named "inteldrop.sqf" that contains: Doc1 setPos (Hasib1 modelToWorld [1,-1,0]); This is what drops the intel "Doc1" at the start. Do I need to add a modifer to the init.sqf file to only run inteldrop.sqf when the character Hasib1 is !alive? Any help is appreciated.
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