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McQuade

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Posts posted by McQuade


  1. On 18.6.2017 at 7:31 PM, skendax said:

     

     

    17761063_1400908029997045_68201416883327

     

    Thanks for your interest

    The Atak T129 model is ready. I added it for new version.

    But "TAI HURKUS C" is a training aircraft. And I don't required to add its model.
    Also Altay Tank, Bayraktar Tactical UAS, BMC Kirpi are ready to Oxygen.
    Also AH-1W with Roketsan Cirit :
    https://sketchfab.com/models/051b02452de84b0b9bad4734f01b160d

     

    And you can vote under this topic. "What type of vehicle models would you like to see in TSF v0.2"
    http://steamcommunity.com/workshop/filedetails/discussion/760047636/135514507322684270/

    You can watch the developments on our Offical Facebook Page

     

     

     

     

     


     

     

    1. AH-1W has only that Armament which consists 2.75 inch Laser-Guided Missiles 6x2?

    2. I guess you mean Altay Prototype since there is no Serial Edition.

    3. What about the usual Stuff that Turkish Army is using? Are you guys making Army/Navy/Air Force/Special ?

    4. Some Uniforms and some Unique old Stuff - what about them? Like F4 Phantom 2020 Terminator.

    5. Is this Mod still alive or already Dead like DayZ SA?

     

    This is Hurkus-C - Looks like that Turkish aviation solves their Heavy Attack Helicopter/Gunship problem instead of a AH-64/Mi-28/KA-52 with Fixed Wing - an model of this would also fill the Gap of missing CAS Plane like A-10/Yak-130.

     

    airforce-hurkus.jpg


  2. With the new DLC OPFOR just got an new Tank that have the same Gun with an additionally Variant of secondary Armament of 30mm and still have the Main Gun of 125mm like on T-100.

     

    Also there are not really some serious difference between T-100 and T-140 Series - the Real thing that really matters is just an Tank that got better Armor but only slightly.

     

    Let me sum up this with some possible real candidates that should be evaluated for OPFOR as additional Vehicles:

     

    Bumerang APC as a Tankhunter:

     

    f8200b1ce581e23015cd08c29d9b35dc-750x530

    The Big Brother of MSE-3 Marid from In-Game:

     

    1696953_-_main.jpg

     

    Tracked Solution:

     

    2s25-main-8491.jpg

     

     

     

     

     

     


  3. Hey guys,

     

    Since the Eden Update published i already got some trouble with the Editor, beside this i already tryed some Camera editing like on "...sqs" etc. in the former Series, my Question is:

     

    "How i can make an Cinematic Race in Arma 3 with following the Cars from different angles, also from interieur" ?

     

    Does someboy has got good experience with it?


  4. 7 hours ago, nodunit said:


    Eeehhh...I prefer making my own kit, theres not much experience to be gained by just buying everything up (if you want that experience and I do, not to mention avoiding any copyright issues that may come about using other peoples content officially.)
    It's also a group effort and choice, I as an individual cannot decide "Oh hey I want to add this carrier to the game", I can make the ship sure for my personal library but implementing it much less, and officially is not even in the same playing field.


     

     

    It has now 1 Month, so im hoping for some more variations, i guess everyone from the Community would welcome another Static Object, but i know that some models of Arma are just being bought, something like the name.


  5. On 14.4.2017 at 3:34 AM, dragon01 said:

     Both Neopheron and Buzzard should be far more agile and climb faster than Wipeout, which should, on the other hand, be significantly tougher than them. Shikra probably should be faster than Black Wasp, too (though they should probably be comparable).

     

    But they are not, the BLUFOR variants are heavier and faster, in regular release also on Development, this is really really weird.

     

     

    BTW:

     

    Can we not also get the F35B? Just take it from Arma 2 and put it on Arma 3 BIS, really it´s so easy to land with it :D, it would also fit in the new Setting.

     

     


  6. 1 minute ago, fn_Quiksilver said:

     

    the "real community" is actually just a noisy minority. the vast majority of arma players are KotH/Lifemod players.

     

    So these cunts really care about Balance? But an Fyling Tank like Blackfish is not OP? If Balance then please for ALL - the Blackfish can climb faster then neophoron, is this a simulation or is it going to be more casual ?


  7. 10 minutes ago, fn_Quiksilver said:

     

    king of the hill players asked for re-balance of the jets to balance out gameplay :)

     

     

    Why the KOTH Players more important then the real Community? Just make the OPFOR Uniform a little weaker, it is already a little bit too unrealistic, but also that BLUFOR Mark V Armor


  8. Why is the OPFOR Jet To-201 Shikra slower then F/A-181 Black Wasp ? In the Arsenal it says it is faster then BLUFOR Variant but in real it is slower - same for Neophoron while Wipeout is faster and has more Armour - this makes no sense to me and it is not acceptable this Love for the BLUFOR Nation - I want some more love for OPFOR.

     

    I mean if we look at some facts, YAK-131 vs A-10 in a Dogfight, who would win?

    • Like 2

  9. Why there are no enough Anti-Aircrafts Systems? Srsly any other vanilla Nation is using an Spike Anti-Aircraft Launcher or on his Vehicles, BLUFOR,OPFOR or even Independent.

     

    There are so many variations and different Systems like Stinger,Panzir-S1 or even the bigger Variants like S-300/Patriot.

     

    In Arma 2 we had this:

     

    1200px-Avenger_missile.jpg

     

     

    In Apex we just got this Flying Eggs:

     

    maxresdefault.jpg

     

    When a Titan AA hits these from the Front, nothing happens, they even not care about it, the most funny thing is removing from Cheetah/Tigris the Radar function - I mean Arma 3 isn´t in the Alpha or Beta Stage anymore, I don´t want to go further from this point, im out.

     

     

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