Hi I was wondering if you could help me out. I have made my own asset list for a user made scenario. I'm 100% sure the syntax and classnames and such are all correct. The way I did it was to unpack the JEZ_Warlords.pbo file, find the CfgWLRequisitioinPresets.hpp file, edit in the new asset list then repack the whole thing back into a pbo file which replaced the original. I also remembered to change the assetlist from ''Arma3DefaultAll'' to the one I made (IRAvsFIA) in the Warlords init module. When I try to run the mission the WL module simply won't load. It doesn't give any error messages there is just nothing happening.
Thanks.
EDIT: Apparently this change broke the entire mod since I get a message on launch that it can't find an aipathfinding sqf file it won't load any textures of the mod either (like module icons). Is there any way I can get this to work or could somebody explain to me the other way of putting in a new asset list via the description file because I don't get that one.