As for the TFAR issue, im not sure if that issue was resolved at the beginning of this thread, but TFAR has changed since its creation that the only need it has to operate is a physical radio object being placed in the players inventory. However, zues placing a box full of these radio works, the radio is immediatly deleted from the Player's radio slot, as well as the radio backpack. Is this just an object whitelisting issue?
Same goes for ACE, ACE works fine minus the Ace medical supplies, which cant be placed in the players inventory. The ACE settings can be changed so the Framework's down state does not interfere with the ACE down state, but the medical supplies are the most important part of that, as it replaced the normal FAKs with bandages and morphine, which is then blacklisted from the players inventory. Is there a place to change these blacklisted items?