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Zantza

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Everything posted by Zantza

  1. It is documented here @ShaKi-78 https://acre2.idi-systems.com/wiki/user/radio-signal-loss
  2. I'm scripting some extra stuff for this, but haven't been able to decipher the resource system. How can I reduce the amount of resources the players have? For example, -100 supplies.
  3. Are there any plans to update this to APEX vegetation?
  4. Zantza

    ASR AI 3

    Arma 3 Tools is definitely not 29 GB. No other methods exist as far as I know.
  5. Some guys complained about this too when we were playing. Seems a bit odd but it did start at the same time as the updates came.
  6. Zantza

    RHS Escalation (AFRF and USAF)

    Nice to see the wiki getting updated!
  7. Anyone else having an issue with ACE stamina where it will just not recover, at all? I'm aware ACE stamina has the short-term and long-term fatigue simulated, but still, even with the recovery factor turned up to 5, it will not recover, at all. Once you get even remotely tired, there's no getting it back. This a bug or intended behavior?
  8. Zantza

    Achilles

    Ctrl+2xLeft Mouse
  9. Zantza

    Achilles

    Currently, when editing vehicle loadouts in Zeus with the Dynamic Loadout system, it lacks the button to select whether the gunner or the pilot gets the weapons. The lack of a toggle for this breaks a lot of the attack helis which have both a pilot and a gunner, since the pilot gets all the weapons.
  10. This mod doesn't have anything like that. Can you not read what the author just said?
  11. Zantza

    Faces of War [WW2]

    Is the menu screen something that could be disabled somewhat easily?
  12. Not possible in the current version.
  13. What is the point of writing all those fancy scripts if none of them work and are ultimately rather useless IMO? If your players can't change freqs themselves then maybe you ought to teach them.
  14. Zantza

    RHS Escalation (AFRF and USAF)

    I've been studying your rocket launcher damage values a bit now, since I'm making my own addon. Why do you have the caliber values like this caliber="(550/((15*1000)/1000))"; rather than just writing caliber="36";. Does it somehow make a difference if it's calculated like that?
  15. Well you obviously have the wrong compats then.
  16. Yeah pretty sure CUP updated after you updated your mod so no mistake on your part :)
  17. Zantza

    Faces of War [WW2]

    Since you mentioned that the whistle is work in progress in the last patch notes we decided to test it a bit on our server. We found that it's too quiet. You can hear it from pretty far away (way further than TFAR yelling) but the problem is that it's too quiet. In a firefight you are definitely not going to hear it unless you are really close to the whistle. Add to that ACE earplugs and it becomes even harder. So a little volume boost would be nice :)
  18. The CUP compatibility patch doesn't apply for their new Dynamic Loadout A-10 variant.
  19. Is the full changelog out somewhere?
  20. Zantza

    Faces of War [WW2]

    Beautiful update but are the Stg44 sounds actually changed? They sound the same to me.
  21. Zantza

    Zombies & Demons 5.0

    Demons have a shit ton of health by default. You can configure them through the modules.
  22. Zantza

    ASR AI 3

    The mod used to have both AI hearing range and AI radio range. Hearing range disappeared in some update.
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