Ilias48rus
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Everything posted by Ilias48rus
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emulator SQF-VM - An SQF Emulator
Ilias48rus replied to x39's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Why " help__ " and " _help " ? (hope question not too stupid)- 40 replies
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Closest to target i found for now: " Code canvas " (microsoft visual studio) (there at bottom of post is link to good, pretty detailed video), so ridiculous it wasn't included in VS
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ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Ilias48rus replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thank you -
Firewill Standalone Series Release Thread
Ilias48rus replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thanks for answer -
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Ilias48rus replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for answer, hm.., then is some ways to add units to system: 1. after spawning them in zeus; 2. after spawning by other scripts ? -
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Ilias48rus replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry if i missed it somewhere in documentation, but how Virtual AI System, HC AI interacts with non profiled units (OPFOR AI tank (not synched to system) stays, BLUFOR cached unit coming to it: and going trough it's position without any influence?) -
Firewill Standalone Series Release Thread
Ilias48rus replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ok, sorry, i'll rephrase it; *Why your great helicopter mods not here and on steam anymore? -
Usage of available CPU resources for processing scripting commands
Ilias48rus posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Maybe there is some way to get arma's practical CPU use limit increased, if is: anyone know it ? (point of theme is: execute anything with it mainly leading to increase of CPU load instead of slowing: _ the rendering (client) (FPS), _ or commands execution speed (server), _ or the arma's scheduler ) Alot of thanks to lex__1 for great issue showing videos (not sure if the problems appeared because of _ programming junk accumulation (during work on server accumulating: not needeable processes, junk in memory..) or _ slow execution (amount of instances of systems running on server increasing with amount of content on the map) Multithreading: Anyone know way to create asynchronous task ? (execute anything out of main "executing instance") Explanation: Description: Suggestion for Arma 3 (i'm starting versioning from 0, so it is ready :) ): Ticket: https://feedback.bistudio.com/T126559 Suggestion: https://yadi.sk/i/WP3VM07b3MS886 v0.4 (i welcome issues,inconsistency finding) (can be viewed in most browsers without downloading (click on the showed file page)) (this addition is mainly directed on opening opportunities to create much more complex scripts of certain types for Arma 3, and from other side increasing the overall performance of commands execution) Workarounds: While Arma 3 do not natively support multithreading it does support usage of .dll extensions, dedmen stated that the Intercept library have modules for usage of multithreading and their workability been proven in parts of ACE3, like advanced ballistic system. Still hope for any ideas, workarounds Will highly appreciate any responses, suggestions, tests, notes, thinks,.., especially from dev. team.Thanks for attention.- 52 replies
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Usage of available CPU resources for processing scripting commands
Ilias48rus replied to Ilias48rus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
*edited: suggestion v0.4 (minor fixes)*- 52 replies
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- performance
- cpu
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United States Air Force( 2015)
Ilias48rus replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thanks for answer -
United States Air Force( 2015)
Ilias48rus replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Why its not on steam ? -
Firewill Standalone Series Release Thread
Ilias48rus replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Where its possible to find now your great arma3 helicopters enhancement mods ? -
No SQF package for visual studio ? :(
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Delete all links to array by one of them
Ilias48rus replied to Ilias48rus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
it will not go away just will be very small, just do not start another discussion about it please ) (and i wrote, the solution is not bad) -
Delete all links to array by one of them
Ilias48rus posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is any way to delete all links to array (for it would be removed from memory by cleaner) having only 1 link to it, ex: a=[0,1,2,3,4,5,6,7,8,9]; a1=a; //forgeting a; |delete| a1; isnil'a'==true -
? (question to make sure i didn't missed something, whats wrong?)
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[Release] GOM - Aircraft Loadout V1.35
Ilias48rus replied to Grumpy Old Man's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Looks nice, First link doesn't work -
Delete all links to array by one of them
Ilias48rus replied to Ilias48rus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks for answer, sadly :( , through offered by you solution isn't bad still hope what the functionality possibly will be implemented -
Half year vacation in New York, Collecting business information and setting up connections in LasVegas, then Seattle; and 1/4 year recreation in Vancouver (Canada) if it does matter; I never trying to make it look "lexically right", point in understandability (and for me writing logical correctness).
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Its more than enough clear No complaints to my english knowledge during 2 years in total living in US from anywhere except the community
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Ask the posters, out of it i have no problems with understanding by people same as the written question It is related to scripting which related to arma, SQF syntax support is not only thing allowing software been used for scripting on it, and even additionally, i especially posted review of programming text editors which does have SQF support to aviod the inconsistency
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"promising" ? question is also it total (SQF syntax support is not requirement)
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Usage of available CPU resources for processing scripting commands
Ilias48rus replied to Ilias48rus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sorry, but that kind of not described rating doesn't placing weight on itself, inability to understand some parts of the description doesn't makes them wrong- 52 replies
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I do not have problems with programming (no counting what some times its just too boring for me) point of the topic is Question of kind "Does anyone know that kind of software" not more, not less, so i do not understand how it could get that mutch confrontations in it
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Usage of available CPU resources for processing scripting commands
Ilias48rus replied to Ilias48rus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I added the Intercept as woraround in the first post, i would highly appreciate your review with comments of the "suggestion paper";- 52 replies
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- performance
- cpu
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